1968_Sackson_313_October 21.jpg
Creator
Sid Sackson
Date
1968
Format
.jpg
Source
Box 1, Object 6, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1968_Sackson_313_October 21.jpg
Title
1968_Sackson_313_October 21.jpg
Creator
Sid Sackson
Date
1968
Type
image
Format
.jpg
Source
Box 1, Object 6, Sid Sackson collection
Language
English
Coverage
1968
Rights
The Strong, Rochester, New York.
transcription
10/20
10/19
10/18
MONDAY 21 OCTOBER
1968 295th day - 71 days to come
At Bloomingdale's saw the inventor of STRATO-MATIC FOOTBALL
demonstrating the game. There are two levels. The simpler
game consists of the offensive player secretly placing one
chip on a chart representing the player (actual teams
are represented) and the other the type of play. (In the
player the position is called for but an actual player is
filling the position.) The defensive player can place a chip
on either run or pass. Dice Three dice, one colored and two white.
The colored die determines by a 1, 2, 3, or 4, 5, 6 separation which of
two sets of charts to use. The relationship of the placed chips
and the sum of the two white dice then determines the result.
The advanced game has a board (or boards) where the players
can arrange the position of their players football players. (Didn't get the
details. It is really for football fans only.)
The inventor's name is Hal Richman
Box 541
Great Neck, N.Y.
He has been publishing STRATO-MATIC BASEBALL for some years
now and selling it by mail order. The football game he is going to try
to sell thru the stores. I said I'd contact him when I get to
finalizing the reviews in my book.
At Riis Brothers saw AND THEN THERE WERE NONE (Ideal). The rules
are as stated 3/22. The board is similar to that
for MR. REE. Players move by throw of a die, one room or
area per pop. When get into a room with an opponent,
ask him a question. When more than one, choose the one to
be questioned.
At F.A.O. Schwartz saw SNAG (Lowe).
[diagrams of three "circles" made up of grid squares. Left circle is crossed out, right circle is crossed out.
Center circle reads:
Row 1: 3, 4, 5, 6
Row 2: 12, 13, 14, 15, 16, 17
Row 3: 21, 22, 23, 24, 25, 26, 27, 28
Row 4: 30, 31, 32, 33, 34, 35, 36, 37, 38, 39
Row 5: 40, 41, 42, 43, 44, 45, 46, 47, 48, 49
Row 6: 50, 51, 52, 53, 54, 55, 56, 57, 58, 59
Row 7: 60, 61, 62, 63, 64, 65, 66, 67, 68, 69
Row 8: 71, 72, 73, 74, 75, 76, 77, 78
Row 9: 82, 83, 84, 85, 86, 87
Row 10: 93, 94, 95, 96]
The board is as shown and there are 76 discs with numbers
matching. Each player (2 to 4 can play, I think)
draws 4 discs (I think). One is played in turn and then
replaces until all are used. When a player completes
one, or more, lines of 4 they take off those discs. Score
for number of discs captured.
10/19
10/18
MONDAY 21 OCTOBER
1968 295th day - 71 days to come
At Bloomingdale's saw the inventor of STRATO-MATIC FOOTBALL
demonstrating the game. There are two levels. The simpler
game consists of the offensive player secretly placing one
chip on a chart representing the player (actual teams
are represented) and the other the type of play. (In the
player the position is called for but an actual player is
filling the position.) The defensive player can place a chip
on either run or pass. Dice Three dice, one colored and two white.
The colored die determines by a 1, 2, 3, or 4, 5, 6 separation which of
two sets of charts to use. The relationship of the placed chips
and the sum of the two white dice then determines the result.
The advanced game has a board (or boards) where the players
can arrange the position of their players football players. (Didn't get the
details. It is really for football fans only.)
The inventor's name is Hal Richman
Box 541
Great Neck, N.Y.
He has been publishing STRATO-MATIC BASEBALL for some years
now and selling it by mail order. The football game he is going to try
to sell thru the stores. I said I'd contact him when I get to
finalizing the reviews in my book.
At Riis Brothers saw AND THEN THERE WERE NONE (Ideal). The rules
are as stated 3/22. The board is similar to that
for MR. REE. Players move by throw of a die, one room or
area per pop. When get into a room with an opponent,
ask him a question. When more than one, choose the one to
be questioned.
At F.A.O. Schwartz saw SNAG (Lowe).
[diagrams of three "circles" made up of grid squares. Left circle is crossed out, right circle is crossed out.
Center circle reads:
Row 1: 3, 4, 5, 6
Row 2: 12, 13, 14, 15, 16, 17
Row 3: 21, 22, 23, 24, 25, 26, 27, 28
Row 4: 30, 31, 32, 33, 34, 35, 36, 37, 38, 39
Row 5: 40, 41, 42, 43, 44, 45, 46, 47, 48, 49
Row 6: 50, 51, 52, 53, 54, 55, 56, 57, 58, 59
Row 7: 60, 61, 62, 63, 64, 65, 66, 67, 68, 69
Row 8: 71, 72, 73, 74, 75, 76, 77, 78
Row 9: 82, 83, 84, 85, 86, 87
Row 10: 93, 94, 95, 96]
The board is as shown and there are 76 discs with numbers
matching. Each player (2 to 4 can play, I think)
draws 4 discs (I think). One is played in turn and then
replaces until all are used. When a player completes
one, or more, lines of 4 they take off those discs. Score
for number of discs captured.
Item sets