1968_Sackson_244_August 13.jpg
Creator
Sid Sackson
Date
1968
Format
.jpg
Source
Box 1, Object 6, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1968_Sackson_244_August 13.jpg
Title
1968_Sackson_244_August 13.jpg
Creator
Sid Sackson
Date
1968
Type
image
Format
.jpg
Source
Box 1, Object 6, Sid Sackson collection
Language
English
Coverage
1968
Rights
The Strong, Rochester, New York.
transcription
8/11
8/12
8/10
TUESDAY 13 AUGUST 1968
226th day - 140 days to come
Sent Alice her check for VENTURE CAPITAL.
Alice called. She called Will Erickson. He'll check on the new clause
in INFINITE PLANE and VENTURE CAPITAL, it's news to him.
At lunch time to the A.H. Delfausse Organization at 200 5th Ave
to look at the Createk line. (See Createk catalog in 1968 ad clips.)
AD-DIC'TION - A variation of GHOST There is a board with 14 spaces.
to place letter cards. Each player has a set of
a letter cands (the 26 letters of the alphabet - I believe).
[Diagram of 14 squares in a horizonal row. The fifth square from the left is marked with a symbol.]
The first card is placed in the marked space and letters can be
placed before or after adjacent to a placed letter, within the
limits of the spaces.The Player who completes a word, or loses a
challenge marks a letter in the word "addiction" and loses when
he completes the word. (I believe). The player with the least
letters marked at that time wins. (Later look) There are 48 letters
in a set, 3-As, etc. There are 4 sets, so up to 4 can play.
INFO-MANIA - CATEGORIES with the letters and categories chosen by cards provided.
SPLURGE - Purely a game of luck. Some winning and losing of money by
landing on spaces. Other spaces allow a player a choice of how much he wants
to gamble at various types of games.
SPECULATION - Players bid for options which are connected with the
board spaces. There is a single token which is moved in turn by the
the players by dice throw. When a player moves the token to a space
whose option he has, he gains this property and when other
players move the token over it they must pay rent. (I'll get this.)
THE IMPOSSIBLE GAME - Players in turn throw the 6 dice. They
choose a row (or column) and place matching dice on it. He then gets
two more throws to try and complete the row (or column). If a row
(or column) is completed the player can continue for another (parallel)
row (or column). And so on, for a possible six rows (or columns). The
scoring is as follows : -
Four- of a kind in the first roll - 25 points
Complete one row in one roll -100 points
complete one row in two rolls - 50 points
Complete one row in three rolls - 25 points
Additional points
Completing last row - 50 points
Completing two rows in one turn -100 points
Completing 3 " " - 500 points
Completing 4 " " - 1000 points
Completing 5 " " - 2000 points
Completing 6 " " - 5000 points
(The bonus for completing last row indicates that once a row is completed
it remains covered until all are covered, even by succeeding players.)
SPACE CHASE - Players have tokens which move around the edge
of the board getting the parts to launch a rocket. Once the rocket
is launched the player throws two dice, one for the edge token and
one for the rocket. More rockets can be launched and the player
(cont. on 8/11)
8/12
8/10
TUESDAY 13 AUGUST 1968
226th day - 140 days to come
Sent Alice her check for VENTURE CAPITAL.
Alice called. She called Will Erickson. He'll check on the new clause
in INFINITE PLANE and VENTURE CAPITAL, it's news to him.
At lunch time to the A.H. Delfausse Organization at 200 5th Ave
to look at the Createk line. (See Createk catalog in 1968 ad clips.)
AD-DIC'TION - A variation of GHOST There is a board with 14 spaces.
to place letter cards. Each player has a set of
a letter cands (the 26 letters of the alphabet - I believe).
[Diagram of 14 squares in a horizonal row. The fifth square from the left is marked with a symbol.]
The first card is placed in the marked space and letters can be
placed before or after adjacent to a placed letter, within the
limits of the spaces.The Player who completes a word, or loses a
challenge marks a letter in the word "addiction" and loses when
he completes the word. (I believe). The player with the least
letters marked at that time wins. (Later look) There are 48 letters
in a set, 3-As, etc. There are 4 sets, so up to 4 can play.
INFO-MANIA - CATEGORIES with the letters and categories chosen by cards provided.
SPLURGE - Purely a game of luck. Some winning and losing of money by
landing on spaces. Other spaces allow a player a choice of how much he wants
to gamble at various types of games.
SPECULATION - Players bid for options which are connected with the
board spaces. There is a single token which is moved in turn by the
the players by dice throw. When a player moves the token to a space
whose option he has, he gains this property and when other
players move the token over it they must pay rent. (I'll get this.)
THE IMPOSSIBLE GAME - Players in turn throw the 6 dice. They
choose a row (or column) and place matching dice on it. He then gets
two more throws to try and complete the row (or column). If a row
(or column) is completed the player can continue for another (parallel)
row (or column). And so on, for a possible six rows (or columns). The
scoring is as follows : -
Four- of a kind in the first roll - 25 points
Complete one row in one roll -100 points
complete one row in two rolls - 50 points
Complete one row in three rolls - 25 points
Additional points
Completing last row - 50 points
Completing two rows in one turn -100 points
Completing 3 " " - 500 points
Completing 4 " " - 1000 points
Completing 5 " " - 2000 points
Completing 6 " " - 5000 points
(The bonus for completing last row indicates that once a row is completed
it remains covered until all are covered, even by succeeding players.)
SPACE CHASE - Players have tokens which move around the edge
of the board getting the parts to launch a rocket. Once the rocket
is launched the player throws two dice, one for the edge token and
one for the rocket. More rockets can be launched and the player
(cont. on 8/11)
Item sets