1968_Sackson_189_June 19.jpg
Creator
Sid Sackson
Date
1968
Format
.jpg
Source
Box 1, Object 6, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1968_Sackson_189_June 19.jpg
Title
1968_Sackson_189_June 19.jpg
Creator
Sid Sackson
Date
1968
Type
image
Format
.jpg
Source
Box 1, Object 6, Sid Sackson collection
Language
English
Coverage
1968
Rights
The Strong, Rochester, New York.
transcription
6/18
WEDNESDAY 19 JUNE
1968 171st day - 195 days to come
John Gelger (see 6/10), over with his game METROPLAN. He uses
a wire screen which is divided into 9 x 9 squares, each one
is further divided into 3 x 3 = 9 cells. There are a great many
balls in 9 colors of a size to fit into the cells. Then screen
is placed over a sheet which shows a zoning pattern with diff-
erent colors representing different land use. The colors are
the three primary colors and black for arteries. The nine colors
of balls also represent land use. The three primary colors
can only be placed over the same colored cell. Secondary colors
can be placed over either of the forming colors. Brown is
considered to be a combination of the three primary colors.
White can be placed anywhere and unzones the area so
that anything can be placed there.
There is a container with 4 pairs of "decimal" dice,
usual dice with the 6 covered. Resulting throws of 0 or 10
give the player a choice of from 1 to 9; the other throws
give a digit from 1 to 9. The 4 sets of dice generate 4 sets
4 numbers. The first is identified with the land-use colored
ball. The next two determine the co-ordinates of one of the
squares. And the fourth tells the number of balls to be placed.
Each player in turns throws the dice and then tries to place
as many of the balls of the proper color in the desig-
nated square, up the amount of the fourth number. If placed
in the designated square, each ball counts 1 point. It is
also permissible to place balls in one of the 8 adjacent squares
(all balls on a turn are placed in the same square). If closer
to the Central Business District each ball placed counts 2/3 point.
If further from the C.B.D. - 1/3 point. If equally distant from
the C.B.D. - 1/2 point.
If color relationships are correct (and I didn't get
this completely) balls can be piled layer on layer. They
can be half out of the square as long as the player
in his turn only moves over 1 edge in that turn. A ball
in the 2nd layer scores twice that in the 1st layer. The
third 3 times etc. Each player has a scoring screen as
[diagram of pyramid built from squares; bottom is labeled 1, 2, 3, 4, 5, 6, 7, 8, 9]
shown, the numbers corresponding to
the nine colors. An amount of points,
such as 20 in each of the 25 sections
is set to win and the first to get
the required amount in each color is
the winner. (This is a rough idea, but
I don't think John has it completely worked
out yet. There doesn't seem to be, to me, any skill or real
simulation of city planning.)
John, BB, Dale, & I played a derivative game called LOGI-QUAD.
We played it on a 6 x 6 grid but it can be played on up to a 9 x 9
grid. Each player takes balls of one color of his choice. Players
in turn place one of their balls on the starting grid. When 4 balls
are down in a square a player may place a ball on the next level
(cont. on 6/18)
WEDNESDAY 19 JUNE
1968 171st day - 195 days to come
John Gelger (see 6/10), over with his game METROPLAN. He uses
a wire screen which is divided into 9 x 9 squares, each one
is further divided into 3 x 3 = 9 cells. There are a great many
balls in 9 colors of a size to fit into the cells. Then screen
is placed over a sheet which shows a zoning pattern with diff-
erent colors representing different land use. The colors are
the three primary colors and black for arteries. The nine colors
of balls also represent land use. The three primary colors
can only be placed over the same colored cell. Secondary colors
can be placed over either of the forming colors. Brown is
considered to be a combination of the three primary colors.
White can be placed anywhere and unzones the area so
that anything can be placed there.
There is a container with 4 pairs of "decimal" dice,
usual dice with the 6 covered. Resulting throws of 0 or 10
give the player a choice of from 1 to 9; the other throws
give a digit from 1 to 9. The 4 sets of dice generate 4 sets
4 numbers. The first is identified with the land-use colored
ball. The next two determine the co-ordinates of one of the
squares. And the fourth tells the number of balls to be placed.
Each player in turns throws the dice and then tries to place
as many of the balls of the proper color in the desig-
nated square, up the amount of the fourth number. If placed
in the designated square, each ball counts 1 point. It is
also permissible to place balls in one of the 8 adjacent squares
(all balls on a turn are placed in the same square). If closer
to the Central Business District each ball placed counts 2/3 point.
If further from the C.B.D. - 1/3 point. If equally distant from
the C.B.D. - 1/2 point.
If color relationships are correct (and I didn't get
this completely) balls can be piled layer on layer. They
can be half out of the square as long as the player
in his turn only moves over 1 edge in that turn. A ball
in the 2nd layer scores twice that in the 1st layer. The
third 3 times etc. Each player has a scoring screen as
[diagram of pyramid built from squares; bottom is labeled 1, 2, 3, 4, 5, 6, 7, 8, 9]
shown, the numbers corresponding to
the nine colors. An amount of points,
such as 20 in each of the 25 sections
is set to win and the first to get
the required amount in each color is
the winner. (This is a rough idea, but
I don't think John has it completely worked
out yet. There doesn't seem to be, to me, any skill or real
simulation of city planning.)
John, BB, Dale, & I played a derivative game called LOGI-QUAD.
We played it on a 6 x 6 grid but it can be played on up to a 9 x 9
grid. Each player takes balls of one color of his choice. Players
in turn place one of their balls on the starting grid. When 4 balls
are down in a square a player may place a ball on the next level
(cont. on 6/18)
Item sets