1968_Sackson_168_May 29.jpg
Creator
Sid Sackson
Date
1968
Format
.jpg
Source
Box 1, Object 6, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1968_Sackson_168_May 29.jpg
Title
1968_Sackson_168_May 29.jpg
Creator
Sid Sackson
Date
1968
Type
image
Format
.jpg
Source
Box 1, Object 6, Sid Sackson collection
Language
English
Coverage
1968
Rights
The Strong, Rochester, New York.
transcription
WEDNESDAY 29 MAY 1968
John F. Kennedy, Born 1917
150th day - 216 days to come
Felicia called. In Sunday's Times Business Section there was a picture of
a game put out by Allsi- Chalmers that thought taught the operation of a
fork-lift truck. Name HI-LO since our copy was thrown out Felicia
will mail me the clipping.
X returned a game which Alice submitted. It is based on "graphology", but
it is a game. They will show it to me if it is around when I go there.
It was published by the same company that puts out "Behind the 8-Ball",
(Felicia said). Since they were not able to push it, they were willing
to have it tried on X.
Arnold says that there is no action to report on the game program.
Felicia mentioned that Bill Dodge's game that he is going to publish,
BAR-CHEEZY is fun to play. His lawyers say he'll have to change
the name.
Thought of a new idea for RIDE - A - RAY. Have a set of cards, each of
which has a colored circle and a colored line, in different combinations
of colors. Play with "Rummy" type hands. When get a hand that
allows a player to rech his destination he plays the cards. The lines
are used to get onto a line of that color and the and once on can
transfer without another line card. A circle card must be used for every
transfer. When drawing cards for a turn, players may either discard or
not as they wish. After reaching a destination, the less cards a
player has unused the more points he gets. (Rough idea - but I think
it's a step in the right direction.)
Alice called for help in getting up her report on the Stationery Show
for X. Discussed things in general.
At Brentano's saw CHECKLINE (Crestline Games - California). Played on a
4 x 4 x 4 field. 2 to 4 can play. "Two methods of playing. Skill version
is playing any position until someone gets four in a row.
The less sk partial skill version uses a die. The 4 levels are
identified by numbers 1, 2, 3, 4. Players in turn throw the die
and place a piece on that level. A throw of 5 gives a choice
of levels. A throw of 6 results in a penalty. The proceeding player
removes one of the throwing player's [crossed out] pieces. These pieces
are placed in a penalty pile. When a player completes 4 in a row
he takes all the pieces on the board and also all the penalty pcs.
Each player starts with the same number of chips, When a player loses
all of his pieces he is out of the game.
Saw TRI - OMINOS (Pressman). Played with a set of 56 pieces
which are as shown (with the exception that some with
3 different numbers might go in a different direction -
tho mine are completely consistent).
(I probably would have bought this, but it cost $4 and the
printing of the numbers on the pcs. was horrible.)
[Crossed out diagram of a triangle]
(cont. on 5/28)
John F. Kennedy, Born 1917
150th day - 216 days to come
Felicia called. In Sunday's Times Business Section there was a picture of
a game put out by Allsi- Chalmers that thought taught the operation of a
fork-lift truck. Name HI-LO since our copy was thrown out Felicia
will mail me the clipping.
X returned a game which Alice submitted. It is based on "graphology", but
it is a game. They will show it to me if it is around when I go there.
It was published by the same company that puts out "Behind the 8-Ball",
(Felicia said). Since they were not able to push it, they were willing
to have it tried on X.
Arnold says that there is no action to report on the game program.
Felicia mentioned that Bill Dodge's game that he is going to publish,
BAR-CHEEZY is fun to play. His lawyers say he'll have to change
the name.
Thought of a new idea for RIDE - A - RAY. Have a set of cards, each of
which has a colored circle and a colored line, in different combinations
of colors. Play with "Rummy" type hands. When get a hand that
allows a player to rech his destination he plays the cards. The lines
are used to get onto a line of that color and the and once on can
transfer without another line card. A circle card must be used for every
transfer. When drawing cards for a turn, players may either discard or
not as they wish. After reaching a destination, the less cards a
player has unused the more points he gets. (Rough idea - but I think
it's a step in the right direction.)
Alice called for help in getting up her report on the Stationery Show
for X. Discussed things in general.
At Brentano's saw CHECKLINE (Crestline Games - California). Played on a
4 x 4 x 4 field. 2 to 4 can play. "Two methods of playing. Skill version
is playing any position until someone gets four in a row.
The less sk partial skill version uses a die. The 4 levels are
identified by numbers 1, 2, 3, 4. Players in turn throw the die
and place a piece on that level. A throw of 5 gives a choice
of levels. A throw of 6 results in a penalty. The proceeding player
removes one of the throwing player's [crossed out] pieces. These pieces
are placed in a penalty pile. When a player completes 4 in a row
he takes all the pieces on the board and also all the penalty pcs.
Each player starts with the same number of chips, When a player loses
all of his pieces he is out of the game.
Saw TRI - OMINOS (Pressman). Played with a set of 56 pieces
which are as shown (with the exception that some with
3 different numbers might go in a different direction -
tho mine are completely consistent).
(I probably would have bought this, but it cost $4 and the
printing of the numbers on the pcs. was horrible.)
[Crossed out diagram of a triangle]
(cont. on 5/28)
Item sets