1968_Sackson_092_March 14.jpg
Creator
Sid Sackson
Date
1968
Format
.jpg
Source
Box 1, Object 6, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1968_Sackson_092_March 14.jpg
Title
1968_Sackson_092_March 14.jpg
Creator
Sid Sackson
Date
1968
Type
image
Format
.jpg
Source
Box 1, Object 6, Sid Sackson collection
Language
English
Coverage
1968
Rights
The Strong, Rochester, New York.
transcription
Thursday 14 March 1968
74th day - 292 days to come
Discovered that I took Mr. Koch's hat yesterday by mistake. Called up
and then brought it to him.
Looked in @ [at] Western Printing - Whitman. They didn't have FOCUS.
They have two new games CLUCK-A-GLUCK. A plastic board
is placed on the floor. Cards are placed in spaces on the
board. Players use a suction cup mounted on a stick to get cards
in certain sets. DARK SHADOWS. Only the box was there.
It mentions mazes & Intrigue (or something like that).
At Transogram saw they had a game SCORE-4 which had a
picture of wood rods with pieces that fit over them.
Were too busy to take care of me.
Stopped at M.B. but Mel Taft wasn't there. Couldn't get in.
[To the left of the following paragraph is drawn a 5x5 grid with 12 squares having a diamond shape drawn in, likely denoting cut-outs, the rest of the squares with various shading or dots to show different colors.]
Thinking of new ideas for SPATIAL RELATIONSHIPS. Have 12
cutouts in which squares, the remain-
ing 13 squares are colored in 4 colors.
There are also a number of base
cards with all 25 squares colored.
Play can be in any of the ways pre-
viously noted. Scoring is based on the
colors showing thru the cutouts. For
over four of a color:- for first, +2
for second, +3 for 3rd, etc. (i.e. 5 -> 1pt,
6 -> 3 pts, 7 ->6 pts, etc.). For getting the
same number of each showing color
->10 pots. (All the same color also scores this.)
Either an odd or an even amount of all colors showing
->5 pts. Two colors with same amount ->2 pts. 3 colors with
same amount ->3 pts. 4 colors with same amount -> 4 points.
These various scores are all additive. Another possibility is
to have a "favored" color which counts double and an "un-
favored" color which loses one point for each showing (even
tho it also can score + for more than 4.).
Thought of an idea for a promotional GAME. Customers
get a piece of a jigsaw. When they can fit 9 of them
together as shown they win. Each piece has
a $ [dollar] amount on it. The player collects the
highest value of the pieces used.
[To the left of the above paragraph a 3x3 piece puzzle outline is drawn]
The bill for the Caddylak tape came.
Spoke to Claude and told him about Toy Fair and the
possibility of BIG FUNERAL being taken.
74th day - 292 days to come
Discovered that I took Mr. Koch's hat yesterday by mistake. Called up
and then brought it to him.
Looked in @ [at] Western Printing - Whitman. They didn't have FOCUS.
They have two new games CLUCK-A-GLUCK. A plastic board
is placed on the floor. Cards are placed in spaces on the
board. Players use a suction cup mounted on a stick to get cards
in certain sets. DARK SHADOWS. Only the box was there.
It mentions mazes & Intrigue (or something like that).
At Transogram saw they had a game SCORE-4 which had a
picture of wood rods with pieces that fit over them.
Were too busy to take care of me.
Stopped at M.B. but Mel Taft wasn't there. Couldn't get in.
[To the left of the following paragraph is drawn a 5x5 grid with 12 squares having a diamond shape drawn in, likely denoting cut-outs, the rest of the squares with various shading or dots to show different colors.]
Thinking of new ideas for SPATIAL RELATIONSHIPS. Have 12
cutouts in which squares, the remain-
ing 13 squares are colored in 4 colors.
There are also a number of base
cards with all 25 squares colored.
Play can be in any of the ways pre-
viously noted. Scoring is based on the
colors showing thru the cutouts. For
over four of a color:- for first, +2
for second, +3 for 3rd, etc. (i.e. 5 -> 1pt,
6 -> 3 pts, 7 ->6 pts, etc.). For getting the
same number of each showing color
->10 pots. (All the same color also scores this.)
Either an odd or an even amount of all colors showing
->5 pts. Two colors with same amount ->2 pts. 3 colors with
same amount ->3 pts. 4 colors with same amount -> 4 points.
These various scores are all additive. Another possibility is
to have a "favored" color which counts double and an "un-
favored" color which loses one point for each showing (even
tho it also can score + for more than 4.).
Thought of an idea for a promotional GAME. Customers
get a piece of a jigsaw. When they can fit 9 of them
together as shown they win. Each piece has
a $ [dollar] amount on it. The player collects the
highest value of the pieces used.
[To the left of the above paragraph a 3x3 piece puzzle outline is drawn]
The bill for the Caddylak tape came.
Spoke to Claude and told him about Toy Fair and the
possibility of BIG FUNERAL being taken.
Item sets