1968_Sackson_082_March 04.jpg

Transcript


Monday 4 March 1968

64th day - 302 days to come


Arthur dropped by the office for awhile. Nothing new with them.

Thinking further about SPATIAL RELATIONSHIPS. If the cards have other material on them as well as cut-outs, then it will have bearing [on] the order in which they are played. Tentatively figured on having ten spaces, ten cul [crossed out] ten spaces cut-out, ten with numbers, and 5 blank. (See examples.)

[Diagrams of 4 5x5 grids, each uniquely with some cells filled in and the numbers 1-10 randomly drawn in unfilled cells]

Scoring would depend on the numbers showing thru the cut-outs, but not including the numbers on the top card.
If only one of any number shows, each number counts 1 point. If in [word crossed out] numerical sequence - 3 points. If [word crossed out] each number showing is repeated twice, each number counts 3 points and triple if in numerical sequence. If three of each 6 points each and triple if in numerical sequence , etc. If there is one of a number, 2 of a numbe [crossed out] another number, 3 of another, etc., and no other number this will also score (to be worked out).
Different ways of playing. Simplest:- One card is played then each player in turn takes the top [crossout] card from the pack and plays it in any of the 4 positions. Another version:- several cards are face up and the player chooses the one he wishes to play. Another variation of this is to allow the player to play two at one time. Another version:- several cards are face up and players bid for the right to play them. High bid plays and scores his bid if he at least reaches it. If he doesn't he loses double his bid. Another version:- Each player is dealt (say) 4 cards. He arranges them for the best score (in this version the top card should be face down for a more elegant look). After all are finished they each score themselves and pass the cards to the player on the left. When each has played every set of cards the game is over. Another possibility is to make one (or two) of the blank spaces "wild" which will improve the scoring possibilities.
About 48 cards seems right, of dimension 5"x5" and the squares 3/4" x 3/4".

Claude called. In yesterday's New York Times book section he saw an ad for MINITAR and ESP TEST KIT.
He is thinking of doing a GAME on game theory and I told him a developing series might be preferable. Also that Atwater has an "in" with Wff 'n' Proof.
Claude suggested a N.Y.G.A. meeting [word crossed out] his house and I suggested March 22. We set it tentatively for then.

Starting to make up a new set of cards for VENTURE CAPITAL to replace those that were ruined because I didn't use water- proof ink (used a pental pen).