1968_Sackson_057_February 08.jpg
Creator
Sid Sackson
Date
1968
Format
.jpg
Source
Box 1, Object 6, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1968_Sackson_057_February 08.jpg
Title
1968_Sackson_057_February 08.jpg
Creator
Sid Sackson
Date
1968
Type
image
Format
.jpg
Source
Box 1, Object 6, Sid Sackson collection
Language
English
Coverage
1968
Rights
The Strong, Rochester, New York.
transcription
THURSDAY 8 FEBRUARY
1968 39th day - 327 days to come
Thought of playing DETOUR with a continuous scoring system. Each time a
player completes a "circuit" he scores 1 point for each turn in the
"circuit". Play to, say, 50 or 100 points.
Another idea is to use Bob Abbott's device in CROSSINGS. When
a player completes a "circuit" the other player has a chance to play
and if he too can complete a "circuit" the game continues. Or
perhaps it would be preferable to play "sudden death" with each "circuit"
countered immediately or the game is lost.
Thinking of a new idea for RIDE-A-RAY. Have a deck of color cards
which are played "Rummy" style. Object is to get a set of cards matching
the route the player has discovered. Also it might be an idea
to have cards with round colored circles representing the joining
spaces, with the necessity of getting one for each space used in
the route. (Rough idea to be worked out.)
Rcd. the check from Ideal.
Rcd. a letter from Alex Randolph. He'll accept the agent's fee for the
book and it's O.K. for me to use KNIGHT CHASE and any other
of his games I would like.
He has almost certainly sold two games to Staycraft who make
the Setko wooden puzzles:- TRIM, a triangular "Nim" game of which
the name has been changed to ISHIDO. The other is CASTILLE,
former name BOGY.
He also said that if I had any things suitable for Stancraft
I should rush them to Dr. Atwater.
3M is considering PICKWICK, TOO BAD, MAD MATE, and DECOY CHESS.
Parker is considering RAT RACE, [crossed out] and WAR LORDS,
formerly called SAMURAI, and possibly ROUND-THE-CLOCK.
In bed thinking of the following ideas for wood peg games:-
CHANGE CHANGE:- Don't know, however, if they can use 4 different
colored pegs.
ON LINE:- A game of moving and capturing until a player cannot
move Played on a quadrille board. Players in turn place
a peg. Each peg placed must be in line with the last one
played. When a player cannot place a peg he loses.
ISOLATION:- Pcs. are moved by some relation to their neighbors and
capture by replacement. When a player can't move he loses.
Possible relationships: 1) Must be sandwiched between two
pc.s and move at right angles, one space. 2) Move one space
away from any pc. immediately adjoining. 3) Similar to 2
but must have at least two adjoining pcs. to move.
1968 39th day - 327 days to come
Thought of playing DETOUR with a continuous scoring system. Each time a
player completes a "circuit" he scores 1 point for each turn in the
"circuit". Play to, say, 50 or 100 points.
Another idea is to use Bob Abbott's device in CROSSINGS. When
a player completes a "circuit" the other player has a chance to play
and if he too can complete a "circuit" the game continues. Or
perhaps it would be preferable to play "sudden death" with each "circuit"
countered immediately or the game is lost.
Thinking of a new idea for RIDE-A-RAY. Have a deck of color cards
which are played "Rummy" style. Object is to get a set of cards matching
the route the player has discovered. Also it might be an idea
to have cards with round colored circles representing the joining
spaces, with the necessity of getting one for each space used in
the route. (Rough idea to be worked out.)
Rcd. the check from Ideal.
Rcd. a letter from Alex Randolph. He'll accept the agent's fee for the
book and it's O.K. for me to use KNIGHT CHASE and any other
of his games I would like.
He has almost certainly sold two games to Staycraft who make
the Setko wooden puzzles:- TRIM, a triangular "Nim" game of which
the name has been changed to ISHIDO. The other is CASTILLE,
former name BOGY.
He also said that if I had any things suitable for Stancraft
I should rush them to Dr. Atwater.
3M is considering PICKWICK, TOO BAD, MAD MATE, and DECOY CHESS.
Parker is considering RAT RACE, [crossed out] and WAR LORDS,
formerly called SAMURAI, and possibly ROUND-THE-CLOCK.
In bed thinking of the following ideas for wood peg games:-
CHANGE CHANGE:- Don't know, however, if they can use 4 different
colored pegs.
ON LINE:- A game of moving and capturing until a player cannot
move Played on a quadrille board. Players in turn place
a peg. Each peg placed must be in line with the last one
played. When a player cannot place a peg he loses.
ISOLATION:- Pcs. are moved by some relation to their neighbors and
capture by replacement. When a player can't move he loses.
Possible relationships: 1) Must be sandwiched between two
pc.s and move at right angles, one space. 2) Move one space
away from any pc. immediately adjoining. 3) Similar to 2
but must have at least two adjoining pcs. to move.
Item sets