1963_Sackson_381_December 27.jpg
Creator
Sid Sackson
Date
1963
Format
.jpg
Source
Box 1, Object 1, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1963_Sackson_381_December 27.jpg
Title
1963_Sackson_381_December 27.jpg
Creator
Sid Sackson
Date
1963
Type
image
Format
.jpg
Source
Box 1, Object 1, Sid Sackson collection
Language
English
Coverage
1963
Rights
The Strong, Rochester, New York.
transcription
FRIDAY 27 DECEMBER
1963
St. John, Evangelist
361st day - 4 days to come
To Claude. Wald, Arthur, Bob & Helen there.
Anne, Wald, Arthur and I played a few hands of
their BRIDGE WITH HIGH DECK. Played with 32 card
"High Deck". (See "RATIONAL SOLITAIRE"). [transcriber note: ink changes here] 4 play & each
gets 8 cards. 4 tricks are book. Bids can be from
1 to 4 in a "house" or a "person". "House" bids
make that "house" trump. "Person" bids elevate that
rank to the top (above knight) and elevate their
corresponding minors to the top of the minors - but
there is no trump. The rank of other cards is
not affected. A "person" bid of "knights" in ef-
fect is a plain "No-Trump". "Person" bids rank above
"house bids", with knight high, etc. There is some
order in "House" bids, probably - sun, arrow,
flower, pyramid (but I am not sure).
Bids are either made or set, extra tricks do
not count. Bids of 1 or 2 count 50 points each
(50 or 100). Bids of 3 or 4 count 100 points each
(300 or 400). If set they lose the same ammount [sic: correct would be: amount].
There is doubling but I wasn't given the details.
Once a team has made 400 points they are
"vulnerable" in 1 suit "house". They win or lose double
in a bid of that "house". 800 points - "vulnerable" in
2 suits. 1200 points - "vulnerable" in 3 suits. 1600
points - "vulnerable in 4 suits (so as to say) and
they have won the game.
Play is the same as in bridge, with a dummy,
but with the following additions.
A play lead of a "major" calls for following of
suit "house". But a play of a "minor" does not and the
first "major" played to the trick becomes the "house"
setting lead. If only "minors" are played, the highest
"minor" played wins, regardless of "house". (What hap-
pens if two high ones are played?)
If a "major" is led and the h as the first card of
a trick and the 2nd card is the matching "minor" it is
a "revolution" and the "minor" becomes the winning card.
Order can be restored if a higher "major" of the
same "house" as the matched pair is played. In case the
revolution is "knight"-"vassel" th order can not
be restored since there is no higher "major".
Another way in which the order can be deranged
is by "coalitions". If one team plays the "knight" and
the other team plays the "priest" & "father" the
team with the "priest" & "father["] wins the trick. If the
team with the "knight", however, also plays the "lover",
the win the trick. Similarly a "father" & "lover" can
beat a "priest". (In all of these cases the cards
mentioned are all of the same "house".)
Helen showed her CUBE GAME to the others.
1963
St. John, Evangelist
361st day - 4 days to come
To Claude. Wald, Arthur, Bob & Helen there.
Anne, Wald, Arthur and I played a few hands of
their BRIDGE WITH HIGH DECK. Played with 32 card
"High Deck". (See "RATIONAL SOLITAIRE"). [transcriber note: ink changes here] 4 play & each
gets 8 cards. 4 tricks are book. Bids can be from
1 to 4 in a "house" or a "person". "House" bids
make that "house" trump. "Person" bids elevate that
rank to the top (above knight) and elevate their
corresponding minors to the top of the minors - but
there is no trump. The rank of other cards is
not affected. A "person" bid of "knights" in ef-
fect is a plain "No-Trump". "Person" bids rank above
"house bids", with knight high, etc. There is some
order in "House" bids, probably - sun, arrow,
flower, pyramid (but I am not sure).
Bids are either made or set, extra tricks do
not count. Bids of 1 or 2 count 50 points each
(50 or 100). Bids of 3 or 4 count 100 points each
(300 or 400). If set they lose the same ammount [sic: correct would be: amount].
There is doubling but I wasn't given the details.
Once a team has made 400 points they are
"vulnerable" in 1 suit "house". They win or lose double
in a bid of that "house". 800 points - "vulnerable" in
2 suits. 1200 points - "vulnerable" in 3 suits. 1600
points - "vulnerable in 4 suits (so as to say) and
they have won the game.
Play is the same as in bridge, with a dummy,
but with the following additions.
A play lead of a "major" calls for following of
suit "house". But a play of a "minor" does not and the
first "major" played to the trick becomes the "house"
setting lead. If only "minors" are played, the highest
"minor" played wins, regardless of "house". (What hap-
pens if two high ones are played?)
If a "major" is led and the h as the first card of
a trick and the 2nd card is the matching "minor" it is
a "revolution" and the "minor" becomes the winning card.
Order can be restored if a higher "major" of the
same "house" as the matched pair is played. In case the
revolution is "knight"-"vassel" th order can not
be restored since there is no higher "major".
Another way in which the order can be deranged
is by "coalitions". If one team plays the "knight" and
the other team plays the "priest" & "father" the
team with the "priest" & "father["] wins the trick. If the
team with the "knight", however, also plays the "lover",
the win the trick. Similarly a "father" & "lover" can
beat a "priest". (In all of these cases the cards
mentioned are all of the same "house".)
Helen showed her CUBE GAME to the others.
Item sets