1963_Sackson_354_November 30.jpg
Creator
Sid Sackson
Date
1963
Format
.jpg
Source
Box 1, Object 1, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1963_Sackson_354_November 30.jpg
Title
1963_Sackson_354_November 30.jpg
Creator
Sid Sackson
Date
1963
Type
image
Format
.jpg
Source
Box 1, Object 1, Sid Sackson collection
Language
English
Coverage
1963
Rights
The Strong, Rochester, New York.
transcription
SATURDAY 30 NOVEMBER 1963
St. Andrew, Apostle 334th day - 31 days to come
R'cd. 1 order for 3 FOCUS booklets.
R'cd. letter from Bill Caruson that a copy of ACQUIRE was on the way.
Didn't go to Kruskal's due to weather & other circumstances. Called there.
At Alexander's in Paramus saw INTERSTATE HIGHWAY (S&R) Multiple race game. Each player has a service station, garage, & motel which the can place wherever they want at the beginning of game. When pass another player's facility must stop & pay a fee. Can move up to twice the spun number if wish to take a chance. Any of the other players in that turn can spin for a badge. If spin a badge take on face down - 3 type with different fines. Announce the type & caught player must pay or challenge. Penalties depending on who is right. First to complete a drawn trip gets a bonus. Most money wins. - (Fairly complete rules).
At Bamburgers saw 6 games by a new San Francisco company :- "Center for the Gifted Child Inc.".
SWORDS & PLOUGHSHARES - Bought
STEP CHESS -
Played on a 13x13 board. 2, 3, or 4 players. Each player has 1 king & 8 pawns. A pawn on the outside ring it moves like a "King". On the next ring it moves like a "knight". On the next ring it moves like a "rook". On the next ring it moves like a "queen". A pawn is not allowed to enter the center square (summit) or to pass over it, and cannot check a king over the summit. The ring in which the pawn start its move determines the move & if the pawn move away from the center it changes back to that ring.
[Diagram of 13x13 grid drawn by Sackson depicting the starting positions for the pawns (labeled "P") and king (labeled "K"). The center square is marked with an "X"]
Object to either checkmate the opponent's kings or to reach the summit with own king. If more than 2 play, when one player is checkmated all his pieces are removed and the game continues. (The board was 3-dimensional - a pyramid going up to the summit).
GOLD RUSH :- path board with buildings mounted on it. Object to reach Klondike, rent a hotel room, stake claims, then file them, they buy equipment and return to mine gold and then bring it to town & stow it in hotel room. Move by dice. If more then one player stakes a claim the same claim the first back to file it gets it. Assay office tells capacity of mine. When buy (Contin. 12/1)
St. Andrew, Apostle 334th day - 31 days to come
R'cd. 1 order for 3 FOCUS booklets.
R'cd. letter from Bill Caruson that a copy of ACQUIRE was on the way.
Didn't go to Kruskal's due to weather & other circumstances. Called there.
At Alexander's in Paramus saw INTERSTATE HIGHWAY (S&R) Multiple race game. Each player has a service station, garage, & motel which the can place wherever they want at the beginning of game. When pass another player's facility must stop & pay a fee. Can move up to twice the spun number if wish to take a chance. Any of the other players in that turn can spin for a badge. If spin a badge take on face down - 3 type with different fines. Announce the type & caught player must pay or challenge. Penalties depending on who is right. First to complete a drawn trip gets a bonus. Most money wins. - (Fairly complete rules).
At Bamburgers saw 6 games by a new San Francisco company :- "Center for the Gifted Child Inc.".
SWORDS & PLOUGHSHARES - Bought
STEP CHESS -
Played on a 13x13 board. 2, 3, or 4 players. Each player has 1 king & 8 pawns. A pawn on the outside ring it moves like a "King". On the next ring it moves like a "knight". On the next ring it moves like a "rook". On the next ring it moves like a "queen". A pawn is not allowed to enter the center square (summit) or to pass over it, and cannot check a king over the summit. The ring in which the pawn start its move determines the move & if the pawn move away from the center it changes back to that ring.
[Diagram of 13x13 grid drawn by Sackson depicting the starting positions for the pawns (labeled "P") and king (labeled "K"). The center square is marked with an "X"]
Object to either checkmate the opponent's kings or to reach the summit with own king. If more than 2 play, when one player is checkmated all his pieces are removed and the game continues. (The board was 3-dimensional - a pyramid going up to the summit).
GOLD RUSH :- path board with buildings mounted on it. Object to reach Klondike, rent a hotel room, stake claims, then file them, they buy equipment and return to mine gold and then bring it to town & stow it in hotel room. Move by dice. If more then one player stakes a claim the same claim the first back to file it gets it. Assay office tells capacity of mine. When buy (Contin. 12/1)
Item sets