1963_Sackson_338_November 14.jpg
Creator
Sid Sackson
Date
1963
Format
.jpg
Source
Box 1, Object 1, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1963_Sackson_338_November 14.jpg
Title
1963_Sackson_338_November 14.jpg
Creator
Sid Sackson
Date
1963
Type
image
Format
.jpg
Source
Box 1, Object 1, Sid Sackson collection
Language
English
Coverage
1963
Rights
The Strong, Rochester, New York.
transcription
THURSDAY 14 NOVEMBER
1963 318th day - 47 days to come
Received 3 FOCUS orders & 1 SLAM.
Got telephone call from sportswear manufacturer who saw FOCUS in Sci. Am. & is interested in going into game
business. Invited him here next Monday.
Rcd. call from Robert Grossman
115 E. Mosholu Pkwy.
New York 67, N.Y.
OL 2-6072
Talked about his two games: -
One is a CHESS VARIATION with randomized starting
positions and slips of paper with numbers which are
attached to board & to pieces. When land in a space
the combination of numbers changes the type of pc.
Also the attached number is changed, according to
complicated rules.
Second is a combination of GO & CHESS. Simplest
version: Chess pcs. are randomized on the Go board. Players
can put a Go stone only where they move to.
Further complications are to have nos. on spaces and on
pcs. and a stone can only be placed when the numbers
match. Further complication - allowing diagonal connections
but not one crossing another. (?)
Will call him next week.
Spoke to Claude about Amberstones and Bob.
(cont. from 11/15/63) [If use less or more holes on a side - use 10
stones per hole. - Even 3 holes on a side is playable.
Or emptying a hole and sowing with a stone ending in
the pot. (If too many pcs. are in a hole to accomplish this
it is blocked and cannot be emptied.)
A capture is made when a player sows from his stock
and ends in an empty hole on his side. Any pcs.
in his opponent's opposite space are captured (and put into
the capturer's [crossed out word] pot).
Play continues until no further plays can be made. If
one player runs out of moves the other can continue as
long as possible. Unmovable pcs. are left on the board
and the player with most pcs. in pot wins.
Played my BEAD GAME (see 10/5/63)
2 players play using an unlimited number of chips of 3 colors. 3 chips.
First player places any 3 chips in a vertical column.
2nd now puts another column of 3 next to this and so on
alternately. Once in a horizontal row the original
color is replayed that starts a pattern which must be
continued in that row. Playing the same color a second
time on the second move does not constitute a pattern
since it must contain at least two colors. The same
(cont. 11/16/63)
1963 318th day - 47 days to come
Received 3 FOCUS orders & 1 SLAM.
Got telephone call from sportswear manufacturer who saw FOCUS in Sci. Am. & is interested in going into game
business. Invited him here next Monday.
Rcd. call from Robert Grossman
115 E. Mosholu Pkwy.
New York 67, N.Y.
OL 2-6072
Talked about his two games: -
One is a CHESS VARIATION with randomized starting
positions and slips of paper with numbers which are
attached to board & to pieces. When land in a space
the combination of numbers changes the type of pc.
Also the attached number is changed, according to
complicated rules.
Second is a combination of GO & CHESS. Simplest
version: Chess pcs. are randomized on the Go board. Players
can put a Go stone only where they move to.
Further complications are to have nos. on spaces and on
pcs. and a stone can only be placed when the numbers
match. Further complication - allowing diagonal connections
but not one crossing another. (?)
Will call him next week.
Spoke to Claude about Amberstones and Bob.
(cont. from 11/15/63) [If use less or more holes on a side - use 10
stones per hole. - Even 3 holes on a side is playable.
Or emptying a hole and sowing with a stone ending in
the pot. (If too many pcs. are in a hole to accomplish this
it is blocked and cannot be emptied.)
A capture is made when a player sows from his stock
and ends in an empty hole on his side. Any pcs.
in his opponent's opposite space are captured (and put into
the capturer's [crossed out word] pot).
Play continues until no further plays can be made. If
one player runs out of moves the other can continue as
long as possible. Unmovable pcs. are left on the board
and the player with most pcs. in pot wins.
Played my BEAD GAME (see 10/5/63)
2 players play using an unlimited number of chips of 3 colors. 3 chips.
First player places any 3 chips in a vertical column.
2nd now puts another column of 3 next to this and so on
alternately. Once in a horizontal row the original
color is replayed that starts a pattern which must be
continued in that row. Playing the same color a second
time on the second move does not constitute a pattern
since it must contain at least two colors. The same
(cont. 11/16/63)
Item sets