1963_Sackson_205_July 04.jpg
Creator
Sid Sackson
Date
1963
Format
.jpg
Source
Box 1, Object 1, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1963_Sackson_205_July 04.jpg
Title
1963_Sackson_205_July 04.jpg
Creator
Sid Sackson
Date
1963
Type
image
Format
.jpg
Source
Box 1, Object 1, Sid Sackson collection
Language
English
Coverage
1963
Rights
The Strong, Rochester, New York.
transcription
Thursday 4 July 1963,
Independence Day,
185th day - 180 days to come
Filed KALAH in "Board Games" file folder.
From Time Magazine - June 14, 1963
Has list of possible places for FOCUS to be seen.
The Amberstones, Bob Abbott, and later Claude over.
Played
NOVA - (filed in card file) (640)
ENCLOSURES (do) (610)
PARIS (do) (200)
[ABOVE THREE GAMES] by Amberstones
MATRIX (a new name for Bob's poker-type game (See 6/7).
The Chess-type game previously called Matrix is now called BAROQUE.)
We played on a 6 x 6 board layout. 4-handed.
A player who thinks another is going to win may, on his turn, say that he is going into partner's hip. The other player must accept. If the other player does win he gets 7 points and the cutting-in player gets 3. If the cutting in player wins there is no score for anyone.
The other two players are automatically partners and if they win the split is 6-4, 6 going to the winner.
We played to 20 points.
Played 4-handed JUMP -A- SCORE. Worked well.
Played 2-handed skill CARRÉ. They liked it.
Independence Day,
185th day - 180 days to come
Filed KALAH in "Board Games" file folder.
From Time Magazine - June 14, 1963
Has list of possible places for FOCUS to be seen.
The Amberstones, Bob Abbott, and later Claude over.
Played
NOVA - (filed in card file) (640)
ENCLOSURES (do) (610)
PARIS (do) (200)
[ABOVE THREE GAMES] by Amberstones
MATRIX (a new name for Bob's poker-type game (See 6/7).
The Chess-type game previously called Matrix is now called BAROQUE.)
We played on a 6 x 6 board layout. 4-handed.
A player who thinks another is going to win may, on his turn, say that he is going into partner's hip. The other player must accept. If the other player does win he gets 7 points and the cutting-in player gets 3. If the cutting in player wins there is no score for anyone.
The other two players are automatically partners and if they win the split is 6-4, 6 going to the winner.
We played to 20 points.
Played 4-handed JUMP -A- SCORE. Worked well.
Played 2-handed skill CARRÉ. They liked it.
Item sets