1963_Sackson_179_June 08.jpg
Creator
Sid Sackson
Date
1963
Format
.jpg
Source
Box 1, Object 1, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1963_Sackson_179_June 08.jpg
Title
1963_Sackson_179_June 08.jpg
Creator
Sid Sackson
Date
1963
Type
image
Format
.jpg
Source
Box 1, Object 1, Sid Sackson collection
Language
English
Coverage
1963
Rights
The Strong, Rochester, New York.
transcription
Saturday 8 June 1963,
Ember Day,
159th day - 206 days to come
At Ruth Abbott's house played POWER with Bob & Ruth, BB & I, Wald, and Margerie Camp [asterisk] (who heard Arthur and Wald on WBAY). Arthur & Terry sat out the game.
The Amberstones made up PLAIN CHESS after playing FOCUS.
[DIAGRAM OF A CHESS BOARD WITH 32 CHECKERS (16 BLACK AND 16 WHITE). 16 CHECKERS ON EACH SIDE IN THE STANDARD STARTING POSITION - ONE CHECKER ON EACH SIDE IS MARKED AS 'KING']
Use 16 checkers each with one specially marked as the King. Plain checkers move as pawns in chess with one addition. They may land on another checker or checkers on their 'side'. A pile of 2 checkers moves as a knight, 3 checkers moves as a bishop, 4 checkers moves as a rook. Piles are formed by landing a legal move on pcs. of own color. (i.e. - knight landing on pawn becomes bishop).
Pawns when reach opposite row are promoted (to queen?). Piles once formed cannot be broken down.
Play to checkmate King.
(Probably would be better using 24 checkers started in first 3 rows.)
VECTOR CHESS (an undeveloped idea of Bob's)
Each player has a number of checkers half of which can move 1 space side to side, the other half can move 1 space forward or back. Pcs. can be piled by legal move (only of same player). The pile moves as the vector sum of the pcs. Piles can be broken down and the move is determined by the pcs. moved.
Bob loaned me his copy of WFF'N PROOF which, except for the first game, is different from mine.
[SKIPS MANY LINES]
[asterisk] An advertising copy writer who is writing a novel in which a game figures
330 East 46th St.
MU 7-0426
Ember Day,
159th day - 206 days to come
At Ruth Abbott's house played POWER with Bob & Ruth, BB & I, Wald, and Margerie Camp [asterisk] (who heard Arthur and Wald on WBAY). Arthur & Terry sat out the game.
The Amberstones made up PLAIN CHESS after playing FOCUS.
[DIAGRAM OF A CHESS BOARD WITH 32 CHECKERS (16 BLACK AND 16 WHITE). 16 CHECKERS ON EACH SIDE IN THE STANDARD STARTING POSITION - ONE CHECKER ON EACH SIDE IS MARKED AS 'KING']
Use 16 checkers each with one specially marked as the King. Plain checkers move as pawns in chess with one addition. They may land on another checker or checkers on their 'side'. A pile of 2 checkers moves as a knight, 3 checkers moves as a bishop, 4 checkers moves as a rook. Piles are formed by landing a legal move on pcs. of own color. (i.e. - knight landing on pawn becomes bishop).
Pawns when reach opposite row are promoted (to queen?). Piles once formed cannot be broken down.
Play to checkmate King.
(Probably would be better using 24 checkers started in first 3 rows.)
VECTOR CHESS (an undeveloped idea of Bob's)
Each player has a number of checkers half of which can move 1 space side to side, the other half can move 1 space forward or back. Pcs. can be piled by legal move (only of same player). The pile moves as the vector sum of the pcs. Piles can be broken down and the move is determined by the pcs. moved.
Bob loaned me his copy of WFF'N PROOF which, except for the first game, is different from mine.
[SKIPS MANY LINES]
[asterisk] An advertising copy writer who is writing a novel in which a game figures
330 East 46th St.
MU 7-0426
Item sets