1963_Sackson_058_February 07.jpg
Creator
Sid Sackson
Date
1963
Format
.jpg
Source
Box 1, Object 1, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1963_Sackson_058_February 07.jpg
Title
1963_Sackson_058_February 07.jpg
Creator
Sid Sackson
Date
1963
Type
image
Format
.jpg
Source
Box 1, Object 1, Sid Sackson collection
Language
English
Coverage
1963
Rights
The Strong, Rochester, New York.
transcription
Thursday 7 February 1963
38th day - 327 days to come
To department stores:
Bought THE KENNEDY'S at Macy's.
Saw STRATEGIC COMMAND again.
Upright board with quadrille map. Spinner at bottom.
11 magnetic pcs. each (4 tanks, 3 ships, 3 planes
& 1 "headquarters".)
Tanks move only on land, ships on water, planes on both.
All pcs. have definite start except one plane can be
placed anywhere on player's side.
Headquarters stays where put.
Pcs. move orthogonally or diagonally and may change
direction. Move can be split between pcs.
Each spins @ beginning. High spins for both for
remainder of game. Each moves that number, the
spinner first.
When a pc. is moved into a space opposite an oppon-
ent's it is pushed out by magnetism & is captured.
The moving is stopped at this space & opponent
naturally tries to reach the space to capture
that pc.
Game is won by capturing the enemy "Headquarters".
Saw FASCINATION POOL.
Small replica of pool table with 6 pockets
& a maze. Start with 6 different colored
marbles in center. Try to maneuver each into
its proper pocket of matching color. 2 marbles in
a pocket voids it and wrong color counts nothing.
Count one for each correct. If all correct go again.
Play to some definite score.
38th day - 327 days to come
To department stores:
Bought THE KENNEDY'S at Macy's.
Saw STRATEGIC COMMAND again.
Upright board with quadrille map. Spinner at bottom.
11 magnetic pcs. each (4 tanks, 3 ships, 3 planes
& 1 "headquarters".)
Tanks move only on land, ships on water, planes on both.
All pcs. have definite start except one plane can be
placed anywhere on player's side.
Headquarters stays where put.
Pcs. move orthogonally or diagonally and may change
direction. Move can be split between pcs.
Each spins @ beginning. High spins for both for
remainder of game. Each moves that number, the
spinner first.
When a pc. is moved into a space opposite an oppon-
ent's it is pushed out by magnetism & is captured.
The moving is stopped at this space & opponent
naturally tries to reach the space to capture
that pc.
Game is won by capturing the enemy "Headquarters".
Saw FASCINATION POOL.
Small replica of pool table with 6 pockets
& a maze. Start with 6 different colored
marbles in center. Try to maneuver each into
its proper pocket of matching color. 2 marbles in
a pocket voids it and wrong color counts nothing.
Count one for each correct. If all correct go again.
Play to some definite score.
Item sets