1967_Sackson_161_May 21.jpg
Creator
Sid Sackson
Date
1967
Format
.jpg
Source
Box 1, Object 5, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1967_Sackson_161_May 21.jpg
Title
1967_Sackson_161_May 21.jpg
Creator
Sid Sackson
Date
1967
Type
image
Format
.jpg
Source
Box 1, Object 5, Sid Sackson collection
Language
English
Coverage
1967
Rights
The Strong, Rochester, New York.
transcription
SUNDAY 21 MAY
Trinity Sunday 1967 141st day - 224 days to come
Finished rules for PAYOFF and also a few notes
on its original and the mathematical basis of
payof payments to players. BB typed it.
Made a set of numbers to use with TAKE-A-NUMBER.
(continued from 5/24) [5/22]
THE GAMES PEOPLE PLAY GAME (Alpsco) Based on the book.
Mr. Samuels of Alpsco wouldn't even let me go near it.
The equipment seemed quite attractive.
WATCH :- Played a game with Mr. Gary. He won.
WHAT'S THAT ON MY HEAD:- A book store in Westchester bought 6
copies while I was there.
Taylor Press:- CHUTZPAH - a yiddish MONOPOLY (sheet in ad Clips.).
The fellow said that they were interested in buying some new
pad games, to be played with pencils. I said I'd keep them
in mind.
T.A.G. :- ANALYSIS:- a board path game played, I was told, by
using word association. Win when you get rid of all your
neurosis and reach the end space. (Very rough idea.)
LIAR'S POKER :- The same game as that played with dollar bills,
but they have trademarked the name. Played with cards con-
taining numbers similar to serial numbers on dollar bills.
WORD :- Pads with different arrangements of spaces in lines,
vertical and horizontal, and meeting at their ends.
Letters are called on in turn by the players (I think)
and they are filled in at will trying to make as many
words as possible. (Rough idea.)
EAGLES :- [diagram of 8 x 8 grid with 8 of each white and black circles]
Played on a checker board. Each player
has 8 pcs. (shaped like eagles) set up
as shown. Moves are either a single
space in any direction (or is this allow-
able?) or a jump or series of jumps
in any combination of directions. Jumps
can be over friendy or enemy pieces
in any order. Enemy pieces are taken
when jumped over. Win by eliminating
opponent.
Went to Fay's. We went over part of her presentation of
TREASURE HUNT and tried to straighten out some of the cities.
Didn't finish but she is going to continue working on it.
Called Claude. Told him about the Stationery Show. He told me about sheets
of wood with different shaped cutouts which he bought. I can have some if I have
any use for it.
(cont. on 5/19)
Trinity Sunday 1967 141st day - 224 days to come
Finished rules for PAYOFF and also a few notes
on its original and the mathematical basis of
payof payments to players. BB typed it.
Made a set of numbers to use with TAKE-A-NUMBER.
(continued from 5/24) [5/22]
THE GAMES PEOPLE PLAY GAME (Alpsco) Based on the book.
Mr. Samuels of Alpsco wouldn't even let me go near it.
The equipment seemed quite attractive.
WATCH :- Played a game with Mr. Gary. He won.
WHAT'S THAT ON MY HEAD:- A book store in Westchester bought 6
copies while I was there.
Taylor Press:- CHUTZPAH - a yiddish MONOPOLY (sheet in ad Clips.).
The fellow said that they were interested in buying some new
pad games, to be played with pencils. I said I'd keep them
in mind.
T.A.G. :- ANALYSIS:- a board path game played, I was told, by
using word association. Win when you get rid of all your
neurosis and reach the end space. (Very rough idea.)
LIAR'S POKER :- The same game as that played with dollar bills,
but they have trademarked the name. Played with cards con-
taining numbers similar to serial numbers on dollar bills.
WORD :- Pads with different arrangements of spaces in lines,
vertical and horizontal, and meeting at their ends.
Letters are called on in turn by the players (I think)
and they are filled in at will trying to make as many
words as possible. (Rough idea.)
EAGLES :- [diagram of 8 x 8 grid with 8 of each white and black circles]
Played on a checker board. Each player
has 8 pcs. (shaped like eagles) set up
as shown. Moves are either a single
space in any direction (or is this allow-
able?) or a jump or series of jumps
in any combination of directions. Jumps
can be over friendy or enemy pieces
in any order. Enemy pieces are taken
when jumped over. Win by eliminating
opponent.
Went to Fay's. We went over part of her presentation of
TREASURE HUNT and tried to straighten out some of the cities.
Didn't finish but she is going to continue working on it.
Called Claude. Told him about the Stationery Show. He told me about sheets
of wood with different shaped cutouts which he bought. I can have some if I have
any use for it.
(cont. on 5/19)
Item sets