1967_Sackson_145_May 05.jpg
Creator
Sid Sackson
Date
1967
Format
.jpg
Source
Box 1, Object 5, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1967_Sackson_145_May 05.jpg
Title
1967_Sackson_145_May 05.jpg
Creator
Sid Sackson
Date
1967
Type
image
Format
.jpg
Source
Box 1, Object 5, Sid Sackson collection
Language
English
Coverage
1967
Rights
The Strong, Rochester, New York.
transcription
5/2
FRIDAY 5 MAY
1967 125th day - 240 days to come
Thinking of changing the name of HIGH FINANCE to
VENTURE CAPITAL or PLAN AND PROFIT.
At Brentano's saw:-
RSVP (S & R). There is an upright stand 11 x 11 spaces. There
are about 80 letter cubes. Each one has the same letter
on all 6 sides and the letters have number values from
1 for the common letters up to 8 for X. An agreed on
letter is placed in the center space, then each in turn
places any letter they wish, from those available in the
common supply, next to an existing letter or in line with
one or more with an empty space or spaces between.
A word does not have to be completed on a turn but the
player must have a word that can be completed in
mind in case he is challenged. Players score the point
value of any word they complete. Horizontal words are
formed from left to right on player's own side so that
they are working in opposite directions and can block
each other (two play). Vertical words are read only down-
wards and are common to both players.
KRESKIN'S ESP - Not rea a game at all.
WHEEL & AND DEAL (Cadaco). See picture in catalog in 1967 Ad Clips.
This is a MONOPOLY imitation with some new touches.
Each player starts with $3,300. Move is with two
dice and doubles give an extra turn. There are property
squares with names of streets, probably 20 of them -
5 each with values $100, $300, $500, $700 - which are bought
when a player lands on them. The rental for a landing
player is 10% of the face value if no house is on the
property. A player, whenever it is his turn, can build
houses on any piece of property he owns. He can build
as many houses on a piece of property as the [crossed out]
number of pieces of property he owns with the same face
value (color coded). Thus with one of a kind he can only
build 1 house. Rental on a piece of property is the face
value times the number of houses. There is one
space along the short cut on the board where a player
landing can either collect $2000 or buy a "super motel"
for $5000. A super motel can be placed on any unmortgaged
piece of property and if there are houses they must
be sold back to the bank. Rental on a super motel is
$10,000 times the total number of "super motels" on the
board, regardless of who owns them. Property is mortgaged
for full value and 10% interest is added when taking
out of mortgage (I believe). Houses can be sold back
to bank for 1/2 price. Whenever a player draws a
card mentionioning a saleable space that hasn't been bought,
he may buy it. The Rackateer space allows a player to get
money from rackets. District Attorney space lets player become
District Attorney and he can stop Rackateer. (Fairly complete idea)
Game sells for $7.50.
(cont. on 5/2)
FRIDAY 5 MAY
1967 125th day - 240 days to come
Thinking of changing the name of HIGH FINANCE to
VENTURE CAPITAL or PLAN AND PROFIT.
At Brentano's saw:-
RSVP (S & R). There is an upright stand 11 x 11 spaces. There
are about 80 letter cubes. Each one has the same letter
on all 6 sides and the letters have number values from
1 for the common letters up to 8 for X. An agreed on
letter is placed in the center space, then each in turn
places any letter they wish, from those available in the
common supply, next to an existing letter or in line with
one or more with an empty space or spaces between.
A word does not have to be completed on a turn but the
player must have a word that can be completed in
mind in case he is challenged. Players score the point
value of any word they complete. Horizontal words are
formed from left to right on player's own side so that
they are working in opposite directions and can block
each other (two play). Vertical words are read only down-
wards and are common to both players.
KRESKIN'S ESP - Not rea a game at all.
WHEEL & AND DEAL (Cadaco). See picture in catalog in 1967 Ad Clips.
This is a MONOPOLY imitation with some new touches.
Each player starts with $3,300. Move is with two
dice and doubles give an extra turn. There are property
squares with names of streets, probably 20 of them -
5 each with values $100, $300, $500, $700 - which are bought
when a player lands on them. The rental for a landing
player is 10% of the face value if no house is on the
property. A player, whenever it is his turn, can build
houses on any piece of property he owns. He can build
as many houses on a piece of property as the [crossed out]
number of pieces of property he owns with the same face
value (color coded). Thus with one of a kind he can only
build 1 house. Rental on a piece of property is the face
value times the number of houses. There is one
space along the short cut on the board where a player
landing can either collect $2000 or buy a "super motel"
for $5000. A super motel can be placed on any unmortgaged
piece of property and if there are houses they must
be sold back to the bank. Rental on a super motel is
$10,000 times the total number of "super motels" on the
board, regardless of who owns them. Property is mortgaged
for full value and 10% interest is added when taking
out of mortgage (I believe). Houses can be sold back
to bank for 1/2 price. Whenever a player draws a
card mentionioning a saleable space that hasn't been bought,
he may buy it. The Rackateer space allows a player to get
money from rackets. District Attorney space lets player become
District Attorney and he can stop Rackateer. (Fairly complete idea)
Game sells for $7.50.
(cont. on 5/2)
Item sets