1967_Sackson_124_April 14.jpg
Creator
Sid Sackson
Date
1967
Format
.jpg
Source
Box 1, Object 5, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1967_Sackson_124_April 14.jpg
Title
1967_Sackson_124_April 14.jpg
Creator
Sid Sackson
Date
1967
Type
image
Format
.jpg
Source
Box 1, Object 5, Sid Sackson collection
Language
English
Coverage
1967
Rights
The Strong, Rochester, New York.
transcription
FRIDAY 14 APRIL
1967 104th day - 261 days to come
Alice called. Was writing to X. Wanted to say she was looking for-
ward to the new contracts and wanted to mention the games
I told them her they were SHAPE AND SHATTER, DEDUCTION, BAFFLE,
& CAPTURE THE CARGO.
Alice (or I think it was Felicia) met the inventor of IMAGE.
Springbok (the Jig Saw Company) is interested in his game.
They haven't decided yet.
Practically finished all the thinking on GROWTH POTENTIAL.
Fay called BB. She will want lots of copies of the
TREASURE HUNT presentation. She doesn't want to sign
a contract with Claude, only me.
I visit Claude. Played several games of WATCH with him
and the children. Frankie beat me about 3 in 4.
Played LOA. Decided that 3-hand is better with the
prohibition against jumping over an opponent's piece.
Tried it with 4, but it was too congested. The 4-
hand version allowing jumping wasn't over too quickly.
I did suggest, however, that it might be better to
arr make the initial arrangement with a 2-2-2 split
rather than the 3-2-1 split now used. With the latter
the tendency is to leave the 3 in place and move the
others to them.
Played COALITIONS, including Mary Ellen, Barbara, Frankie Marty,
& Jacquie. It played well but the deals were too quick.
Played twice & Claude won both. He suggested using
the timer to slow the game, rather than speed it, as
I originally had it. His idea is to set the timer at
5 minutes and not allow any final deals till it
sounded.
Claude told me of an action game he is working on, tenta-
tive name - SCRAMBLED POKER. There is a board with
20 holes in it, marked with 20 cards. Each player
(up to 4 can play) has four egg-shaped plastic pieces.
These are rolled on the board using back-scratchers to
manipulate them. Players try to move their own eggs
into holes to get a good poker hand and to move oppon-
ent's into holes for a bad hand. Holes are deep enough
that the entered eggs cannot be pulled out by the
scratchers. I told him that X would probably be in-
terested in it.
Claude had spoken to Bob Abel. He likes WATCH (which
Paul sent him). The TRUE article is still stymied.
A booklet ad came for Macy's. They had the following 3 bookshelf
games:- STOCKS AND BONDS, HIGH BID, BREAK THROUGH THRU.
1967 104th day - 261 days to come
Alice called. Was writing to X. Wanted to say she was looking for-
ward to the new contracts and wanted to mention the games
I told them her they were SHAPE AND SHATTER, DEDUCTION, BAFFLE,
& CAPTURE THE CARGO.
Alice (or I think it was Felicia) met the inventor of IMAGE.
Springbok (the Jig Saw Company) is interested in his game.
They haven't decided yet.
Practically finished all the thinking on GROWTH POTENTIAL.
Fay called BB. She will want lots of copies of the
TREASURE HUNT presentation. She doesn't want to sign
a contract with Claude, only me.
I visit Claude. Played several games of WATCH with him
and the children. Frankie beat me about 3 in 4.
Played LOA. Decided that 3-hand is better with the
prohibition against jumping over an opponent's piece.
Tried it with 4, but it was too congested. The 4-
hand version allowing jumping wasn't over too quickly.
I did suggest, however, that it might be better to
arr make the initial arrangement with a 2-2-2 split
rather than the 3-2-1 split now used. With the latter
the tendency is to leave the 3 in place and move the
others to them.
Played COALITIONS, including Mary Ellen, Barbara, Frankie Marty,
& Jacquie. It played well but the deals were too quick.
Played twice & Claude won both. He suggested using
the timer to slow the game, rather than speed it, as
I originally had it. His idea is to set the timer at
5 minutes and not allow any final deals till it
sounded.
Claude told me of an action game he is working on, tenta-
tive name - SCRAMBLED POKER. There is a board with
20 holes in it, marked with 20 cards. Each player
(up to 4 can play) has four egg-shaped plastic pieces.
These are rolled on the board using back-scratchers to
manipulate them. Players try to move their own eggs
into holes to get a good poker hand and to move oppon-
ent's into holes for a bad hand. Holes are deep enough
that the entered eggs cannot be pulled out by the
scratchers. I told him that X would probably be in-
terested in it.
Claude had spoken to Bob Abel. He likes WATCH (which
Paul sent him). The TRUE article is still stymied.
A booklet ad came for Macy's. They had the following 3 bookshelf
games:- STOCKS AND BONDS, HIGH BID, BREAK THROUGH THRU.
Item sets