1966_Sackson_362_December 08.jpg
Creator
Sid Sackson
Date
1966
Format
.jpg
Source
Box 1, Object 4, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1966_Sackson_362_December 08.jpg
Title
1966_Sackson_362_December 08.jpg
Creator
Sid Sackson
Date
1966
Type
image
Format
.jpg
Source
Box 1, Object 4, Sid Sackson collection
Language
English
Coverage
1966
Rights
The Strong, Rochester, New York.
transcription
THURSDAY 8 DECEMBER
Immaculate Conception 1966 342nd day - 23 days to come
Saw PANIC (Ideal):- (see 3/12/65). At the beginning of the game
each player is given a "problem" card (there are 6 in the game).
When he has rid himself of all trouble he can take a "solution"
card. If it is the solution to his problem he wins. If not
he returns it (probably to a specific spot) and then must get
some more "trouble" and then get rid of it to get another
"solution" card. Certain spaces collect trouble. Certain spaces
allow throwing the dice and distributing a the number of "trouble"
discs to any of the players or a combination. When land on
start can distribute twice the number on dice.
Push panic button when throw a one on either die, and don't
move. Double 1's - push twice. If five buttons are pushed
without panic, the setting is changed. When the machine is
opened, the contents are taken, up to a maximum of 20.
Rcd. SNEEKEE (George Howard). This is a present from
Warren Buell. Board looks something like FOCUS but it is a
CHESS variation for 2, 3, or 4.
Claude called. BIG FUNERAL will definitely be out next week.
Will be in Brentanos & A&S.
Called Arthur invited him here next Monday when Claude comes.
Doesn't care for the long trip with work next day.
Called Alice and read her my introduction to MAVERICK COUNTRY.
She liked it and had one suggestion for an improvement.
At Costelos told me that he plays FOCUS frequently with his
daughter.
Immaculate Conception 1966 342nd day - 23 days to come
Saw PANIC (Ideal):- (see 3/12/65). At the beginning of the game
each player is given a "problem" card (there are 6 in the game).
When he has rid himself of all trouble he can take a "solution"
card. If it is the solution to his problem he wins. If not
he returns it (probably to a specific spot) and then must get
some more "trouble" and then get rid of it to get another
"solution" card. Certain spaces collect trouble. Certain spaces
allow throwing the dice and distributing a the number of "trouble"
discs to any of the players or a combination. When land on
start can distribute twice the number on dice.
Push panic button when throw a one on either die, and don't
move. Double 1's - push twice. If five buttons are pushed
without panic, the setting is changed. When the machine is
opened, the contents are taken, up to a maximum of 20.
Rcd. SNEEKEE (George Howard). This is a present from
Warren Buell. Board looks something like FOCUS but it is a
CHESS variation for 2, 3, or 4.
Claude called. BIG FUNERAL will definitely be out next week.
Will be in Brentanos & A&S.
Called Arthur invited him here next Monday when Claude comes.
Doesn't care for the long trip with work next day.
Called Alice and read her my introduction to MAVERICK COUNTRY.
She liked it and had one suggestion for an improvement.
At Costelos told me that he plays FOCUS frequently with his
daughter.
Item sets