1966_Sackson_229_July 28.jpg
Creator
Sid Sackson
Date
1966
Format
.jpg
Source
Box 1, Object 4, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1966_Sackson_229_July 28.jpg
Title
1966_Sackson_229_July 28.jpg
Creator
Sid Sackson
Date
1966
Type
image
Format
.jpg
Source
Box 1, Object 4, Sid Sackson collection
Language
English
Coverage
1966
Rights
The Strong, Rochester, New York.
transcription
THURSDAY 28 JULY
1966 209th day - 156 days to come
Bob got me reproductions of:-
Filed in "Board Game" Folder {PIKE'S PEAK OR BUST
CHECK-MATE
AIR POWER-STRIKE
JET AGE WARFARE
ORIENTAL LEAP FROG RACE } By Glen Q. Ripley
Rcd. a call from Alice.
Ronald Coleman is leaving Hallmark for a bigger job in a smaller
company. He will let Alice know who will replace him.
CRISS-CROSS (see 6/8) and INVASION are being returned. They thought
the latter was a good game of its type and might be interested
in it sometime in the future, but think that CAPTURE THE CARGO
fills the need better. (I disagree that they are similar.)
They thought that the former could be developed into a
new BINGO but it didn't work out. They would like to have a
BINGO type game.
Alice suggested SCOPE. I didn't think it would be salable
in its present form but thought of the idea of using a
individual boards with 36 pegs and cards with holes that fit
over them. Numbers are next to the holes and they are
covered by using rubber bands over the pegs. A single number
may not be covered and the calling numbers run from 5 to 25.
This probably will make the game better.
1966 209th day - 156 days to come
Bob got me reproductions of:-
Filed in "Board Game" Folder {PIKE'S PEAK OR BUST
CHECK-MATE
AIR POWER-STRIKE
JET AGE WARFARE
ORIENTAL LEAP FROG RACE } By Glen Q. Ripley
Rcd. a call from Alice.
Ronald Coleman is leaving Hallmark for a bigger job in a smaller
company. He will let Alice know who will replace him.
CRISS-CROSS (see 6/8) and INVASION are being returned. They thought
the latter was a good game of its type and might be interested
in it sometime in the future, but think that CAPTURE THE CARGO
fills the need better. (I disagree that they are similar.)
They thought that the former could be developed into a
new BINGO but it didn't work out. They would like to have a
BINGO type game.
Alice suggested SCOPE. I didn't think it would be salable
in its present form but thought of the idea of using a
individual boards with 36 pegs and cards with holes that fit
over them. Numbers are next to the holes and they are
covered by using rubber bands over the pegs. A single number
may not be covered and the calling numbers run from 5 to 25.
This probably will make the game better.
Item sets