1966_Sackson_218_July 17.jpg
Creator
Sid Sackson
Date
1966
Format
.jpg
Source
Box 1, Object 4, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1966_Sackson_218_July 17.jpg
Title
1966_Sackson_218_July 17.jpg
Creator
Sid Sackson
Date
1966
Type
image
Format
.jpg
Source
Box 1, Object 4, Sid Sackson collection
Language
English
Coverage
1966
Rights
The Strong, Rochester, New York.
transcription
SUNDAY 17 JULY
Sixth Sunday after Trinity 1966 198th day - 167 days to come
Wrote Prof. Ivan L. Preston with $3.25 for a copy of
INTERACTION.
Wrote to Sakowitz's Dept. Store asking about getting
MERGER, etc. by mail order.
Wrote to Jim Silliman, Wesley Hosken, & Herbert M. Baus [?].
Blocked out letters to the British Museum & K.G. Collins
but didn't get a chance to get them copied.
(cont. from 7/18) [7/18]
Most money wins. (These rules are pretty complete but there are
some omissions probably.)
GAMBIT: - Played on a board as
shown. Each player has 15 men
(14 plain & 1 king) set up as
shown. Players in turn move
one pc. A move is one space in
any orthagonal direction to an
unoccupied space. When rows of
enemy pcs. (in an orthagonal
direction) face each other without
an intervening empty space, the
longer row wins and the opposing
pcs. are removed. In counting a row containing the king, the
king counts as 2. The object is to capture the opponent's king.
When two rows are equal, neither is removed.
[diagram to right of GAMBIT description: 11 x 9 grid, with top center 6 x 3 marked with black circles (one star), bottom center 6 x 3 marked with white circles (one star).]
AUCTION:- There are 25 sets of cards 4 cards each representing
25 different items, 2 being expensive and 2 being cheap
(the variation vary going from 4x to 10x). In the same set that
there are 10 cards of "box" items. There are 10 different shaped
cards with more expensive items which go with the "box" cards.
5 cards at a time are dealt face down, so that the item is
visible but not whether expensive or cheap. When a "box" card is
one of the 5, a face down expensive item is added. They players
bid till all except one passes. This player then looks at the cards
and credits their value to his score. 22 auctions are held and
then each player's remaining money (all given a set amount at
start) is added to their score. High score wins.
INTRIGUE:- Played by 2, or 4 playing as partners. Each player has
a diplomat piece, and a spy pc. (do partners have complete sets
each?). The board has spaces around the edge with some 20 (or more)
countries, also spaces with "world events". Players move the
diplomat by throw of two dice. When land on a country, pay a
listed amount of money as "foreign aid" and take the card
representing the country. (Each player given a starting sum
of money.) Each country has a point value depending on
When an its population. The "foreign aid" goes up with the
point value.
(cont. on 7/19)
Sixth Sunday after Trinity 1966 198th day - 167 days to come
Wrote Prof. Ivan L. Preston with $3.25 for a copy of
INTERACTION.
Wrote to Sakowitz's Dept. Store asking about getting
MERGER, etc. by mail order.
Wrote to Jim Silliman, Wesley Hosken, & Herbert M. Baus [?].
Blocked out letters to the British Museum & K.G. Collins
but didn't get a chance to get them copied.
(cont. from 7/18) [7/18]
Most money wins. (These rules are pretty complete but there are
some omissions probably.)
GAMBIT: - Played on a board as
shown. Each player has 15 men
(14 plain & 1 king) set up as
shown. Players in turn move
one pc. A move is one space in
any orthagonal direction to an
unoccupied space. When rows of
enemy pcs. (in an orthagonal
direction) face each other without
an intervening empty space, the
longer row wins and the opposing
pcs. are removed. In counting a row containing the king, the
king counts as 2. The object is to capture the opponent's king.
When two rows are equal, neither is removed.
[diagram to right of GAMBIT description: 11 x 9 grid, with top center 6 x 3 marked with black circles (one star), bottom center 6 x 3 marked with white circles (one star).]
AUCTION:- There are 25 sets of cards 4 cards each representing
25 different items, 2 being expensive and 2 being cheap
(the variation vary going from 4x to 10x). In the same set that
there are 10 cards of "box" items. There are 10 different shaped
cards with more expensive items which go with the "box" cards.
5 cards at a time are dealt face down, so that the item is
visible but not whether expensive or cheap. When a "box" card is
one of the 5, a face down expensive item is added. They players
bid till all except one passes. This player then looks at the cards
and credits their value to his score. 22 auctions are held and
then each player's remaining money (all given a set amount at
start) is added to their score. High score wins.
INTRIGUE:- Played by 2, or 4 playing as partners. Each player has
a diplomat piece, and a spy pc. (do partners have complete sets
each?). The board has spaces around the edge with some 20 (or more)
countries, also spaces with "world events". Players move the
diplomat by throw of two dice. When land on a country, pay a
listed amount of money as "foreign aid" and take the card
representing the country. (Each player given a starting sum
of money.) Each country has a point value depending on
When an its population. The "foreign aid" goes up with the
point value.
(cont. on 7/19)
Item sets