1966_Sackson_194_June 23.jpg
Creator
Sid Sackson
Date
1966
Format
.jpg
Source
Box 1, Object 4, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1966_Sackson_194_June 23.jpg
Title
1966_Sackson_194_June 23.jpg
Creator
Sid Sackson
Date
1966
Type
image
Format
.jpg
Source
Box 1, Object 4, Sid Sackson collection
Language
English
Coverage
1966
Rights
The Strong, Rochester, New York.
transcription
THURSDAY 23 JUNE
(cont. from 6/24) [6/24] 1966 174th day - 191 days to come
to deliberately lead your pcs. to a trap to end the game.
Played two games, in the second making use of a grid
for recording positions of own traps and information
gained about opponent's side. (My idea).
Fairly interesting game but perhaps the termination
might be altered somewhat. At present the first pc.
across usually wins.
Looked at PORT-OF-CALL again and took home the rules
marked "new rules." They were the same as the
revised set I have at home. Told Felicia that it was
too much like the A-H games, more like work than pleasure.
She agrees but is sending it to Hallmark anyway.
She is also sending MOONHUNT by same inventor. Looked at
rules. They are similar to GUSHER but have more to them,
I think.
Felicia got a letter from Glen Ripley in Buffalo. He listed about
ten games that he is interested in submitting for their
consideration. Felicia will write to him.
N.Y.G.A. meeting at Arthur's. Claude there.
Played DOMINO BEAD GAME. First 3-hand. For set-up had to
limit it to two dominoes, due to continual turning up of improper
patterns, and eliminate 1 from game. Played 2-hand, first with
random distribution of dominoes, then with each player having
one set of 15 dominoes and starting from scratch (without setup).
They liked the game very much. Arthur preferred the symmetrical
distribution. I preferred the random.
Played 3-hand L.O.A. . Worked quite well.
(cont. from 6/24) [6/24] 1966 174th day - 191 days to come
to deliberately lead your pcs. to a trap to end the game.
Played two games, in the second making use of a grid
for recording positions of own traps and information
gained about opponent's side. (My idea).
Fairly interesting game but perhaps the termination
might be altered somewhat. At present the first pc.
across usually wins.
Looked at PORT-OF-CALL again and took home the rules
marked "new rules." They were the same as the
revised set I have at home. Told Felicia that it was
too much like the A-H games, more like work than pleasure.
She agrees but is sending it to Hallmark anyway.
She is also sending MOONHUNT by same inventor. Looked at
rules. They are similar to GUSHER but have more to them,
I think.
Felicia got a letter from Glen Ripley in Buffalo. He listed about
ten games that he is interested in submitting for their
consideration. Felicia will write to him.
N.Y.G.A. meeting at Arthur's. Claude there.
Played DOMINO BEAD GAME. First 3-hand. For set-up had to
limit it to two dominoes, due to continual turning up of improper
patterns, and eliminate 1 from game. Played 2-hand, first with
random distribution of dominoes, then with each player having
one set of 15 dominoes and starting from scratch (without setup).
They liked the game very much. Arthur preferred the symmetrical
distribution. I preferred the random.
Played 3-hand L.O.A. . Worked quite well.
Item sets