1966_Sackson_153_May 13.jpg
Creator
Sid Sackson
Date
1966
Format
.jpg
Source
Box 1, Object 4, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1966_Sackson_153_May 13.jpg
Title
1966_Sackson_153_May 13.jpg
Creator
Sid Sackson
Date
1966
Type
image
Format
.jpg
Source
Box 1, Object 4, Sid Sackson collection
Language
English
Coverage
1966
Rights
The Strong, Rochester, New York.
transcription
FRIDAY 13 MAY
1966 133rd day - 232 days to come
[diagram at left: 11 x 11 grid, with dark and red circles interspersed throughout.]
To I-S. Alice, Conner Barret, and, later, Claude there. Played
CONTINUUM. First three hand & then 4. Used a board as
shown (I am pretty sure). In the 3-hand game, the player
opposite the empty side
plays first. Rotate the
seats after each round
and play three rounds.
With 4-hand play four
rounds and rotate the
first play.
A head can be played
in any red space as long
as there is the physical
possibility of the player
forming an unblocked animal.
(The player doesn't have to
have a body piece that will
match.)
A body sp piece is played
on the black spaces, 3
spaces in front and 1 to
either side of the head.
A body pc. can only be
played that completes an
animal. If the head belonged
to another player and the
one placing the body has
a matching head he may recaptur replace the opponent's
head on the board and capture it. He is not compelled to do this.
If on a player's turn there is an animal facing him (the
only ones that count for him) that is part his color and
part an opponent's, he may, if he has a similar head,
capture the opponent's and place his on the board. He may
replace one of his pcs., body or head, with another that
fits if he wishes. This constitutes a turn. When a player
has no pcs., or no pcs. that he can play his turn is
missed. When no player can play, the round is over.
An animal is blocked for a player if there is another
pc., either friendly or enemy in front of the body pc. or
diagonally directly in front. In the diagram, an animal
at "A" would be blocked by a pc. in any space marked "X".
Score 20 points for each animal with both pcs. of player's
color. 10 points for a mixed animal, one pc. of the player's
color. If an animal faces a player with none of his color,
he scores nothing for it. Score 5 points for each captured
pc. Deduct 10 points for each unplayed pc. (My scoring.)
(See 1/25/65). The pcs. are arranged so that the heads
of the same color on a pc. face each other, while the
bodies face away from each other (I am pretty sure.)
Think that the game is better than last year but still
(cont. on 5/12)
1966 133rd day - 232 days to come
[diagram at left: 11 x 11 grid, with dark and red circles interspersed throughout.]
To I-S. Alice, Conner Barret, and, later, Claude there. Played
CONTINUUM. First three hand & then 4. Used a board as
shown (I am pretty sure). In the 3-hand game, the player
opposite the empty side
plays first. Rotate the
seats after each round
and play three rounds.
With 4-hand play four
rounds and rotate the
first play.
A head can be played
in any red space as long
as there is the physical
possibility of the player
forming an unblocked animal.
(The player doesn't have to
have a body piece that will
match.)
A body sp piece is played
on the black spaces, 3
spaces in front and 1 to
either side of the head.
A body pc. can only be
played that completes an
animal. If the head belonged
to another player and the
one placing the body has
a matching head he may recaptur replace the opponent's
head on the board and capture it. He is not compelled to do this.
If on a player's turn there is an animal facing him (the
only ones that count for him) that is part his color and
part an opponent's, he may, if he has a similar head,
capture the opponent's and place his on the board. He may
replace one of his pcs., body or head, with another that
fits if he wishes. This constitutes a turn. When a player
has no pcs., or no pcs. that he can play his turn is
missed. When no player can play, the round is over.
An animal is blocked for a player if there is another
pc., either friendly or enemy in front of the body pc. or
diagonally directly in front. In the diagram, an animal
at "A" would be blocked by a pc. in any space marked "X".
Score 20 points for each animal with both pcs. of player's
color. 10 points for a mixed animal, one pc. of the player's
color. If an animal faces a player with none of his color,
he scores nothing for it. Score 5 points for each captured
pc. Deduct 10 points for each unplayed pc. (My scoring.)
(See 1/25/65). The pcs. are arranged so that the heads
of the same color on a pc. face each other, while the
bodies face away from each other (I am pretty sure.)
Think that the game is better than last year but still
(cont. on 5/12)
Item sets