1966_Sackson_124_April 14.jpg
Creator
Sid Sackson
Date
1966
Format
.jpg
Source
Box 1, Object 4, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1966_Sackson_124_April 14.jpg
Title
1966_Sackson_124_April 14.jpg
Creator
Sid Sackson
Date
1966
Type
image
Format
.jpg
Source
Box 1, Object 4, Sid Sackson collection
Language
English
Coverage
1966
Rights
The Strong, Rochester, New York.
transcription
THURSDAY 14 APRIL
1966 104th day - 261 days to come
At 1-2 Kangaroo saw SWIST among their antique games.
There is a board with all the 52 cards arranged in squares.
It has a velvet type map. Each player has a TIDDELY-WINKS
type tiddely and wink. A deck of cards is dealt out. Players
in turn shoot their wink onto the field trying to land on one
of the cards in their hand. If on the line, side with most in counts.
If player lands on a card in his hand he discards it. If he lands
outside the field he takes a penalty card. If he lands on another
player's card that player may discard it. If a wink lands on
another play player's wink that player loses his next turn.
First to discard all his cards wins.
1966 104th day - 261 days to come
At 1-2 Kangaroo saw SWIST among their antique games.
There is a board with all the 52 cards arranged in squares.
It has a velvet type map. Each player has a TIDDELY-WINKS
type tiddely and wink. A deck of cards is dealt out. Players
in turn shoot their wink onto the field trying to land on one
of the cards in their hand. If on the line, side with most in counts.
If player lands on a card in his hand he discards it. If he lands
outside the field he takes a penalty card. If he lands on another
player's card that player may discard it. If a wink lands on
another play player's wink that player loses his next turn.
First to discard all his cards wins.
Item sets