1965_Sackson_381_December 27.jpg
Creator
Sid Sackson
Date
1965
Format
.jpg
Source
Box 1, Object 3, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1965_Sackson_381_December 27.jpg
Title
1965_Sackson_381_December 27.jpg
Rights
The Strong, Rochester, New York.
Type
image
Creator
Sid Sackson
Date
1965
Format
.jpg
Language
English
Source
Box 1, Object 3, Sid Sackson collection
Coverage
1965
transcription
MONDAY 27 DECEMBER
St. John, Evangelist 1965 361st day - 4 days to come
Rcd. another letter from Haar Hoolim. He still hasn't
heard from the inventor of ARMOR.
Rcd. a short note from Maxey Brooke with a clipping
of Mike McGrady's column from the Houston Post of
Sunday Dec. 19.
To Felicia & Alice's house with Dana & BB. Played
CONSENSUS. Ran into a situation where there was a
continuous run of forced votes which slowed down the
game. Thought of changing the rule so that any vote
can be taken but if the square is one in which no
new markers are placed the token moves to the next
square & further if necessary to place a new marker.
Felicia liked the game Alice wasn't sure.
(cont. from 12/26)
Moving the soldiers became a task and it was easy to
forget to move them. Claude came up with a solution
for the latter problem. On the cards for the soldier's
move also put two numbers, eliminating the dice, the
player choosing one for his move. The move cards
would be shuffled after each time thru, randomizing
their order.
I think that a good war GAME could be worked
up on the movement of the soldiers. Each player
would have soldiers and a hand of cards with the
different types of spaces. Capture would be by
replacement.
Played CONCENSUS. Arthur didn't care for it.
Claude thought it good for its purpose.
Arthur showed another game on the Nova Board
which Claude tentatively called SNOWFLAKES. Two
play, one using red and one white. As well as having
toothpicks, each player has a supply of matching
colored discs. Players can place, in turn, a toothpick
at in any place with certain exceptions. A player
may not place a toothpick between two points
both of which are touched by opponent, if he doesn't
touch at least one with his own color. A small equilateral
triangle may not be formed.
At any point where a player has a majority of pieces
(even 1 to 10) he may, instead of placing a toothpick, place
a disc (also one on a turn). Once a disc is placed, no
further toothpicks may be placed touching it.
When an area is completely surrounded by toothpicks
no further pieces, either toothpicks or discs, may
(cont. on 12/29)
St. John, Evangelist 1965 361st day - 4 days to come
Rcd. another letter from Haar Hoolim. He still hasn't
heard from the inventor of ARMOR.
Rcd. a short note from Maxey Brooke with a clipping
of Mike McGrady's column from the Houston Post of
Sunday Dec. 19.
To Felicia & Alice's house with Dana & BB. Played
CONSENSUS. Ran into a situation where there was a
continuous run of forced votes which slowed down the
game. Thought of changing the rule so that any vote
can be taken but if the square is one in which no
new markers are placed the token moves to the next
square & further if necessary to place a new marker.
Felicia liked the game Alice wasn't sure.
(cont. from 12/26)
Moving the soldiers became a task and it was easy to
forget to move them. Claude came up with a solution
for the latter problem. On the cards for the soldier's
move also put two numbers, eliminating the dice, the
player choosing one for his move. The move cards
would be shuffled after each time thru, randomizing
their order.
I think that a good war GAME could be worked
up on the movement of the soldiers. Each player
would have soldiers and a hand of cards with the
different types of spaces. Capture would be by
replacement.
Played CONCENSUS. Arthur didn't care for it.
Claude thought it good for its purpose.
Arthur showed another game on the Nova Board
which Claude tentatively called SNOWFLAKES. Two
play, one using red and one white. As well as having
toothpicks, each player has a supply of matching
colored discs. Players can place, in turn, a toothpick
at in any place with certain exceptions. A player
may not place a toothpick between two points
both of which are touched by opponent, if he doesn't
touch at least one with his own color. A small equilateral
triangle may not be formed.
At any point where a player has a majority of pieces
(even 1 to 10) he may, instead of placing a toothpick, place
a disc (also one on a turn). Once a disc is placed, no
further toothpicks may be placed touching it.
When an area is completely surrounded by toothpicks
no further pieces, either toothpicks or discs, may
(cont. on 12/29)
Item sets