1965_Sackson_302_October 09.jpg
Creator
Sid Sackson
Date
1965
Format
.jpg
Source
Box 1, Object 3, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1965_Sackson_302_October 09.jpg
Title
1965_Sackson_302_October 09.jpg
Rights
The Strong, Rochester, New York.
Type
image
Creator
Sid Sackson
Date
1965
Format
.jpg
Language
English
Source
Box 1, Object 3, Sid Sackson collection
Coverage
1965
transcription
Saturday 9 October 1965
282nd day - 83 days to come
Arthur over. He, BB, Dana, & I played SOCIETY with the High -
Deck.
8 cards dealt to each player. Bid for tricks over
4 as in bridge. Some order of houses - (probably
Sun - Arrow - Flower - Pyramid). No trump is highest, followed
by Sun - etc. Use a dummy, play is as in CONTRACT BRIDGE
with one exception as follows. If a major is "led" to a trick
and the "next" card played is the corresponding minor it is
a rebellion and the minor is now high. another higher major
played will again take control. If the 1st two cards are knight
& vassal the rebellion cannot be overthrown
Game is 240 points and each trick is 80. scoring is
not worked out well. I think it definitely inferior to Bridge.
Arthur brought me the
adjoining layout that he
& Wald worked out for
playing MOVEMENT.
[DETAILED DIAGRAM OF A MAP LAYOUT ON AN 18 x 18 GRID BOARD. A WAVY LINES TRACES A JAGGED PATH ACROSS THE BOARD DIVIDING THE LAYOUT INTO TWO HALVES. BOTH HALVES CONTAIN FIVE SPACES WHICH APPEAR TO POSSIBLY BE MOUNTAINS. BOTH HALVES ALSO HAVE AN EQUAL LENGTH OF A HATCHED LINE WHICH COULD POSSIBLY BE A RAILROAD (I'm basing these guesses on similarity to commonly used map symbols). BOTH HALVES ARE SYMMETRICAL.]
282nd day - 83 days to come
Arthur over. He, BB, Dana, & I played SOCIETY with the High -
Deck.
8 cards dealt to each player. Bid for tricks over
4 as in bridge. Some order of houses - (probably
Sun - Arrow - Flower - Pyramid). No trump is highest, followed
by Sun - etc. Use a dummy, play is as in CONTRACT BRIDGE
with one exception as follows. If a major is "led" to a trick
and the "next" card played is the corresponding minor it is
a rebellion and the minor is now high. another higher major
played will again take control. If the 1st two cards are knight
& vassal the rebellion cannot be overthrown
Game is 240 points and each trick is 80. scoring is
not worked out well. I think it definitely inferior to Bridge.
Arthur brought me the
adjoining layout that he
& Wald worked out for
playing MOVEMENT.
[DETAILED DIAGRAM OF A MAP LAYOUT ON AN 18 x 18 GRID BOARD. A WAVY LINES TRACES A JAGGED PATH ACROSS THE BOARD DIVIDING THE LAYOUT INTO TWO HALVES. BOTH HALVES CONTAIN FIVE SPACES WHICH APPEAR TO POSSIBLY BE MOUNTAINS. BOTH HALVES ALSO HAVE AN EQUAL LENGTH OF A HATCHED LINE WHICH COULD POSSIBLY BE A RAILROAD (I'm basing these guesses on similarity to commonly used map symbols). BOTH HALVES ARE SYMMETRICAL.]
Item sets