1965_Sackson_273_September 10.jpg
Creator
    Sid Sackson
    Date
    1965
    Format
    .jpg
    Source
    Box 1, Object 3, Sid Sackson collection
    Item sets
                
                        Rights Statement
The Strong, Rochester, New York.
Full Metadata
       1965_Sackson_273_September 10.jpg
    1965_Sackson_273_September 10.jpg
  
                Title                        
        
                                1965_Sackson_273_September 10.jpg            
                
                Rights                        
        
                                The Strong, Rochester, New York.            
                
                Type                        
        
                                image            
                
                Creator                        
        
                                Sid Sackson            
                
                Date                        
        
                                1965            
                
                Format                        
        
                                .jpg            
                
                Language                        
        
                                English            
                
                Source                        
        
                                Box 1, Object 3, Sid Sackson collection            
                
                Coverage                        
        
                                1965            
                
                transcription                        
        
                                                Friday 10 September 1965 
253rd day - 112 days to come
Stamped a lot of play money.
Rcd. a carbon of a letter Bob Abbott sent to Mattel telling
them that he didn't want to take a job with them and
telling them that Claude might take a job & is a genius at
making up games. Also said that I knew more about games
than anyone, and might have something they could use.
(contin. from 9/12)
[4 DIAGRAMS OF 4 x 4 CHECKER BOARDS. 2 ARE POPULATED WITH 4 WHITE CHECKERS EACH. 2 ARE POPULATED WITH 4 BLACK CHECKERS EACH. ALL OF THE PIECES ON ALL OF THE BOARDS ARE POSITIONED ON BLACK SPACES IN TYPICAL CHECKERS STYLE. 2 SPACES ON THE TOP BOARD ARE MARKED WITH A 'K' (FOR KING). 2 SPACES ON THE BOTTOM BOARD ARE MARKED WITH A 'K' (FOR KING).]
Each player has 8 checkers started as
shown [IN DIAGRAMS]. Pcs. move forward on the same
level or down (up for opponent) in the
same line or to a forward line. Thus the
maximum number of spaces a player pc.
could move to is 5 (2 on same level,
& 3 on the next). King's are made by
reaching one of 2 spaces marked with a
"K". Kings can move in any direction
- making a maximum of 12 spaces a
king can move to.
Jumping is as in checkers, in any
permissable direction.
Played FILM - THE LIVELY ART with
Phil, Annette, Ruth & Hy (Snell).
First started a 6 hand game but
stopped it. I acted as a "banker"
in a 5-hand game and it is de-
sireable to have a non-playing "banker".
Ruth won.
At Brentano's looked at 99 again.
Added some rules to card in file.
                253rd day - 112 days to come
Stamped a lot of play money.
Rcd. a carbon of a letter Bob Abbott sent to Mattel telling
them that he didn't want to take a job with them and
telling them that Claude might take a job & is a genius at
making up games. Also said that I knew more about games
than anyone, and might have something they could use.
(contin. from 9/12)
[4 DIAGRAMS OF 4 x 4 CHECKER BOARDS. 2 ARE POPULATED WITH 4 WHITE CHECKERS EACH. 2 ARE POPULATED WITH 4 BLACK CHECKERS EACH. ALL OF THE PIECES ON ALL OF THE BOARDS ARE POSITIONED ON BLACK SPACES IN TYPICAL CHECKERS STYLE. 2 SPACES ON THE TOP BOARD ARE MARKED WITH A 'K' (FOR KING). 2 SPACES ON THE BOTTOM BOARD ARE MARKED WITH A 'K' (FOR KING).]
Each player has 8 checkers started as
shown [IN DIAGRAMS]. Pcs. move forward on the same
level or down (up for opponent) in the
same line or to a forward line. Thus the
maximum number of spaces a player pc.
could move to is 5 (2 on same level,
& 3 on the next). King's are made by
reaching one of 2 spaces marked with a
"K". Kings can move in any direction
- making a maximum of 12 spaces a
king can move to.
Jumping is as in checkers, in any
permissable direction.
Played FILM - THE LIVELY ART with
Phil, Annette, Ruth & Hy (Snell).
First started a 6 hand game but
stopped it. I acted as a "banker"
in a 5-hand game and it is de-
sireable to have a non-playing "banker".
Ruth won.
At Brentano's looked at 99 again.
Added some rules to card in file.
Item sets