1965_Sackson_215_July 14.jpg
Creator
    Sid Sackson
    Date
    1965
    Format
    .jpg
    Source
    Box 1, Object 3, Sid Sackson collection
    Item sets
                
                        Rights Statement
The Strong, Rochester, New York.
Full Metadata
      
    1965_Sackson_215_July 14.jpg
  
                Title                        
        
                                1965_Sackson_215_July 14.jpg            
                
                Rights                        
        
                                The Strong, Rochester, New York.            
                
                Type                        
        
                                image            
                
                Creator                        
        
                                Sid Sackson            
                
                Date                        
        
                                1965            
                
                Format                        
        
                                .jpg            
                
                Language                        
        
                                English            
                
                Source                        
        
                                Box 1, Object 3, Sid Sackson collection            
                
                Coverage                        
        
                                1965            
                
                transcription                        
        
                                                WEDNESDAY   14   JULY
1965 195th day - 170 days to come
Spoke to Claude on phone. Mentioned the following books:
MAKE IT YOURSELF GAMES by Robert Reeves (He didn't see it.)
MATH GAMES & by A.P. Domoryad - Pergamon Books
GAME THEORY & RELATED APPROACHES - by Martin Shubick.
He saw this in the Math Section of B&N. It contains
a game by the author that looks interesting.
Claude told me of another original game by him;
called WHAT FOUR? Using pencil and paper a board
similar to the following:-
[diagram of four numbered cards on each side N, S, E, W]
One player chooses any
number as a start and
draws a line to another num-
ber. The two must add to
4 or a multiple of four.
Then the next draws a new
line from this box, to another
number so that, again, the
two ends add to a multiple
of 4, etc. A line can
never be crossed. Player
drawing last line wins.
Changes in the layout
can be made. The multiple
number can be 3, 5, or even 6.
A similar type word game (see 8/22/64) is now
called POLLY-SYLLABLE.
Claude is preparing a book of games and puzzles
aimed specifically at school math clubs.
Claude had sent L.O.A. to Martin Gardner. Got a
card in reply saying Martin had a large file
of board games and has no plans for doing a
column on games at the present time.
BB & I played DISPERSAL again. When a player was
within one move of "dispersal" they had to say "threat",
and show the method or methods. If they "dispersed" or
were "dispersed" by opponent without being in a "threat"
position, it was not a win. If "dispersed" without a
"threat" they could move , if possib to protect the "dispersal,"
if such a move available - if not must make a move
anyway, and then announce "threat". Win if opponent
cannot break the dispersal.
Game again took a long time.
                1965 195th day - 170 days to come
Spoke to Claude on phone. Mentioned the following books:
MAKE IT YOURSELF GAMES by Robert Reeves (He didn't see it.)
MATH GAMES & by A.P. Domoryad - Pergamon Books
GAME THEORY & RELATED APPROACHES - by Martin Shubick.
He saw this in the Math Section of B&N. It contains
a game by the author that looks interesting.
Claude told me of another original game by him;
called WHAT FOUR? Using pencil and paper a board
similar to the following:-
[diagram of four numbered cards on each side N, S, E, W]
One player chooses any
number as a start and
draws a line to another num-
ber. The two must add to
4 or a multiple of four.
Then the next draws a new
line from this box, to another
number so that, again, the
two ends add to a multiple
of 4, etc. A line can
never be crossed. Player
drawing last line wins.
Changes in the layout
can be made. The multiple
number can be 3, 5, or even 6.
A similar type word game (see 8/22/64) is now
called POLLY-SYLLABLE.
Claude is preparing a book of games and puzzles
aimed specifically at school math clubs.
Claude had sent L.O.A. to Martin Gardner. Got a
card in reply saying Martin had a large file
of board games and has no plans for doing a
column on games at the present time.
BB & I played DISPERSAL again. When a player was
within one move of "dispersal" they had to say "threat",
and show the method or methods. If they "dispersed" or
were "dispersed" by opponent without being in a "threat"
position, it was not a win. If "dispersed" without a
"threat" they could move , if possib to protect the "dispersal,"
if such a move available - if not must make a move
anyway, and then announce "threat". Win if opponent
cannot break the dispersal.
Game again took a long time.
Item sets