1965_Sackson_158_May 18.jpg
Creator
Sid Sackson
Date
1965
Format
.jpg
Source
Box 1, Object 3, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1965_Sackson_158_May 18.jpg
Title
1965_Sackson_158_May 18.jpg
Rights
The Strong, Rochester, New York.
Type
image
Creator
Sid Sackson
Date
1965
Format
.jpg
Language
English
Source
Box 1, Object 3, Sid Sackson collection
Coverage
1965
transcription
TUESDAY 18 MAY
1965 138th day - 227 days to come
Rcd. card from Warren Buell. He will not be getting into N.Y.
in the near future.
Rcd. an ad from A-H for BATTLE OF THE BULGE and
for SQUANDER. Latter filed in 1965 "ad clippings." It
is another game of losing an amount of money
or in other words - MONOPOLY in reverse.
Henry Szwarce was over with the fellow who did the art work.
We, including BB, played 2 games of IMAGE (see 5/4).
He may changes in the rules. Letter cards when faced from
the deck are put on the board and can be taken by any player.
The limitation that the first "place" card had to be the image's
nationality was removed. These changes worked well.
Each player was dealt 7 card and 7 were faced on the
board. Players in turn could use as many cards from their
hand as they wished as well as from the table and then
replace to 7 at the end of their turn. Each player at the
start of his turn (except the first play of the game) turns
up 2 cards to the board. I added the rule that a player
had to play at least one card from his hand and if he played
to an image the card from the hand also had to go on the image.
In other words - play to just one place on a turn.
I felt that allowing a player to play as many cards as he
wished from his hand made almost all of the Images finished
and picked up in the same turn. This removed much of
the play value. I think it preferable to allow only one card
from the hand. Even after the deck is exhausted why not
continue playing one at a time until all are played and
eliminate the penalty for cards left in hand.
Henry made the following rule for challenging. When an [crossed out]
Image is challenged one or more cards are in question. If
the challenge is correct the card is discarded and the player
playing it loses 10 points from this score If the ch. The
same penalty goes for each questioned card. If the challenger is
wrong, the card(s) remain and the challenger loses 10 points
for each card. It is possible if more than 1 card is questioned
for same to be right and some wrong.
Henry allowed more cards to be place on an Image than
there were spaces and scored each one as 10 additional points.
I think the scoring might be more logical if made as the
following:- 0-2-4-6-10-20-30-40 and then allow 10 points
for each additional card. (The 0 is more logical because the
minimum Image is 2 cards.)
We played with 106 cards as indicated below. Three Two
more are to be added to bring the total to 108. We were
thinking of cards like "Winner," "Loser."
(cont. on 5/17)
1965 138th day - 227 days to come
Rcd. card from Warren Buell. He will not be getting into N.Y.
in the near future.
Rcd. an ad from A-H for BATTLE OF THE BULGE and
for SQUANDER. Latter filed in 1965 "ad clippings." It
is another game of losing an amount of money
or in other words - MONOPOLY in reverse.
Henry Szwarce was over with the fellow who did the art work.
We, including BB, played 2 games of IMAGE (see 5/4).
He may changes in the rules. Letter cards when faced from
the deck are put on the board and can be taken by any player.
The limitation that the first "place" card had to be the image's
nationality was removed. These changes worked well.
Each player was dealt 7 card and 7 were faced on the
board. Players in turn could use as many cards from their
hand as they wished as well as from the table and then
replace to 7 at the end of their turn. Each player at the
start of his turn (except the first play of the game) turns
up 2 cards to the board. I added the rule that a player
had to play at least one card from his hand and if he played
to an image the card from the hand also had to go on the image.
In other words - play to just one place on a turn.
I felt that allowing a player to play as many cards as he
wished from his hand made almost all of the Images finished
and picked up in the same turn. This removed much of
the play value. I think it preferable to allow only one card
from the hand. Even after the deck is exhausted why not
continue playing one at a time until all are played and
eliminate the penalty for cards left in hand.
Henry made the following rule for challenging. When an [crossed out]
Image is challenged one or more cards are in question. If
the challenge is correct the card is discarded and the player
playing it loses 10 points from this score If the ch. The
same penalty goes for each questioned card. If the challenger is
wrong, the card(s) remain and the challenger loses 10 points
for each card. It is possible if more than 1 card is questioned
for same to be right and some wrong.
Henry allowed more cards to be place on an Image than
there were spaces and scored each one as 10 additional points.
I think the scoring might be more logical if made as the
following:- 0-2-4-6-10-20-30-40 and then allow 10 points
for each additional card. (The 0 is more logical because the
minimum Image is 2 cards.)
We played with 106 cards as indicated below. Three Two
more are to be added to bring the total to 108. We were
thinking of cards like "Winner," "Loser."
(cont. on 5/17)
Item sets