1965_Sackson_049_January 29.jpg
Creator
Sid Sackson
Date
1965
Format
.jpg
Source
Box 1, Object 3, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1965_Sackson_049_January 29.jpg
Title
1965_Sackson_049_January 29.jpg
Rights
The Strong, Rochester, New York.
Type
image
Creator
Sid Sackson
Date
1965
Format
.jpg
Language
English
Source
Box 1, Object 3, Sid Sackson collection
Coverage
1965
transcription
Friday 29 June 1965
29th day - 336 days to come
Letter rcd. by Alice : -
- - - 3 game combination.
The game board is made from standard 1/8 inch pegboard and
is approximately 25 inches square. A four-color design is painted
on the smooth surface of the board. The design divides the surface
into small squares with one hole in each. The 4 colors divide the
board into larger squares which are diagonal to the edge of the
board.
The playing pieces consist of 2 pair of dice, one die for each
color of the board, enough of different colors so that
the total of all colors will completely fill all the holes in the
board, a set of 6 playing pieces of six to 8 different colors,
and a special calculator for each color of the board.
The rules for the first game, which I have called PEG - IT,
are simple enough for small children. For this game only the
board, pegs, and dice are used. The idea is to place pegs in
the holes of the board's colored squares depending on the throw
of the dice. Points are awarded for each colored square that
is filled and the winner holds the greatest number of points. It
can be played by as many players as there are colors of pegs.
The second game, which i have named DIAG - RACE, is a little
more complex and uses the board, one pair of dice, and six pegs for
each of two to four players. The rules require the winner to be the
first to move his six pegs diagonally across the board according to
special moves and penalties and according to the throw of the
dice. It is suitable for players from 8 ang age 8 to 10 and up.
The third game is an adult strategy game using the playing
pieces, the calculators, a pair of dice and the pegs. The playing
pieces are moved with evasive tactics while the calculators
and dice are used to determine the placement of pegs and the
capturing of the playing pieces. Each piece has point value and
the winner obtains the greatest point value. A tentative
name for this game is CAL -O- PEG.
From Richard H. Nelson
4085 West 5010 So.
Kearns, Utah 84118
Alice & Felicia here. Played two games of Q.E.D. They
both liked it very much. Kicked around the name and
finally came up with SIT DOWN AND THINK (THE GAME OF
CONSTANT CHANGE) when I told BB to do that.
At their house I saw a copy of WORD - O- RAMA. There was
an addition to the rules that I added to the card
in the card file.
Rcd. letter from Haar Hoolim. Only discussed binary 1's.
(continued on 1/28)
29th day - 336 days to come
Letter rcd. by Alice : -
- - - 3 game combination.
The game board is made from standard 1/8 inch pegboard and
is approximately 25 inches square. A four-color design is painted
on the smooth surface of the board. The design divides the surface
into small squares with one hole in each. The 4 colors divide the
board into larger squares which are diagonal to the edge of the
board.
The playing pieces consist of 2 pair of dice, one die for each
color of the board, enough of different colors so that
the total of all colors will completely fill all the holes in the
board, a set of 6 playing pieces of six to 8 different colors,
and a special calculator for each color of the board.
The rules for the first game, which I have called PEG - IT,
are simple enough for small children. For this game only the
board, pegs, and dice are used. The idea is to place pegs in
the holes of the board's colored squares depending on the throw
of the dice. Points are awarded for each colored square that
is filled and the winner holds the greatest number of points. It
can be played by as many players as there are colors of pegs.
The second game, which i have named DIAG - RACE, is a little
more complex and uses the board, one pair of dice, and six pegs for
each of two to four players. The rules require the winner to be the
first to move his six pegs diagonally across the board according to
special moves and penalties and according to the throw of the
dice. It is suitable for players from 8 ang age 8 to 10 and up.
The third game is an adult strategy game using the playing
pieces, the calculators, a pair of dice and the pegs. The playing
pieces are moved with evasive tactics while the calculators
and dice are used to determine the placement of pegs and the
capturing of the playing pieces. Each piece has point value and
the winner obtains the greatest point value. A tentative
name for this game is CAL -O- PEG.
From Richard H. Nelson
4085 West 5010 So.
Kearns, Utah 84118
Alice & Felicia here. Played two games of Q.E.D. They
both liked it very much. Kicked around the name and
finally came up with SIT DOWN AND THINK (THE GAME OF
CONSTANT CHANGE) when I told BB to do that.
At their house I saw a copy of WORD - O- RAMA. There was
an addition to the rules that I added to the card
in the card file.
Rcd. letter from Haar Hoolim. Only discussed binary 1's.
(continued on 1/28)
Item sets