1964_Sackson_258_August 25.jpg
Creator
Sid Sackson
Date
1964
Format
.jpg
Source
Box 1, Object 2, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1964_Sackson_258_August 25.jpg
Title
1964_Sackson_258_August 25.jpg
Rights
The Strong, Rochester, New York.
Type
image
Creator
Sid Sackson
Date
1964
Format
.jpg
Language
English
Source
Box 1, Object 2, Sid Sackson collection
Coverage
1964
transcription
Tuesday 25 August 1964
238th day - 128 days to come
Thinking of ideas for games to use in a newspaper column.
CAREEN BILLIARDS. Play on board as follows:-
[Drawing of a 5x6 grid with 4 spaces containing circles numbered 1-4.]
Players "balls" are located at random
to start. Players in turn move
diagonally, careening off the walls
until stopped by another ball or
a corner. Count one point for each
bounce. With less than 4 players
use two dead balls. (To be tried
out.)
WORD GAME IDEA (See 8/26/64).
EQUAL. Use deck of cards with kings & queens removed.
Deal out 6 cards. Take each card as a number and
jack as a zero. Form an equation using all the
cards, with at least one operation on the left side
and only a one or two digit number on the right
side. A ZERO CAN NOT BE USED ALONE BUT MUST BE PUT
AFTER ANOTHER NUMBER. Each player works on his own and
each scores for the number on the right of the equa-
tion. Players may play that after the first player
has announced completion the others have a limited
time in which to finish. More numbers could be
used but it is preferable to limit the right side to 2 digits.
Example with numbers 135560; (5-1)x5x3=60 [arrow pointing at "60" and denoting it as the score]
Played with BB. Worked well.
TOPOGRAPHY (Domino solitaire game). Turn a set of
dominos over (either double 6, 9, or 12) and shuffle.
Then draw one at a time and place each as drawn
next to at least one face of one that is down already.
The object is to arrange them so that every number
could be connected to every other by a path that
goes up or down by 1 number. Going from a space to
an adjoining one of same number is not permissible.
PROGRESSIVE HALMA. Play on a checker board each
player having 16 checkers. These are started on the
2nd & 3rd rows on either side. Moves are by jump only.
Jumps can be made over friend or foe. No pieces are re-
moved. Moves can be made to side, diagonally ahead
or straight ahead. A piece, when it reaches the opposite
king row, is crowned and then, after waiting to a later
move can proceed back. It still however has the same jump
limitations. When reach its starting king space it receives
another crown (becoming 3 high) and then goes back again.
As soon as one player reaches the king row with a
(cont. on 8/26)
238th day - 128 days to come
Thinking of ideas for games to use in a newspaper column.
CAREEN BILLIARDS. Play on board as follows:-
[Drawing of a 5x6 grid with 4 spaces containing circles numbered 1-4.]
Players "balls" are located at random
to start. Players in turn move
diagonally, careening off the walls
until stopped by another ball or
a corner. Count one point for each
bounce. With less than 4 players
use two dead balls. (To be tried
out.)
WORD GAME IDEA (See 8/26/64).
EQUAL. Use deck of cards with kings & queens removed.
Deal out 6 cards. Take each card as a number and
jack as a zero. Form an equation using all the
cards, with at least one operation on the left side
and only a one or two digit number on the right
side. A ZERO CAN NOT BE USED ALONE BUT MUST BE PUT
AFTER ANOTHER NUMBER. Each player works on his own and
each scores for the number on the right of the equa-
tion. Players may play that after the first player
has announced completion the others have a limited
time in which to finish. More numbers could be
used but it is preferable to limit the right side to 2 digits.
Example with numbers 135560; (5-1)x5x3=60 [arrow pointing at "60" and denoting it as the score]
Played with BB. Worked well.
TOPOGRAPHY (Domino solitaire game). Turn a set of
dominos over (either double 6, 9, or 12) and shuffle.
Then draw one at a time and place each as drawn
next to at least one face of one that is down already.
The object is to arrange them so that every number
could be connected to every other by a path that
goes up or down by 1 number. Going from a space to
an adjoining one of same number is not permissible.
PROGRESSIVE HALMA. Play on a checker board each
player having 16 checkers. These are started on the
2nd & 3rd rows on either side. Moves are by jump only.
Jumps can be made over friend or foe. No pieces are re-
moved. Moves can be made to side, diagonally ahead
or straight ahead. A piece, when it reaches the opposite
king row, is crowned and then, after waiting to a later
move can proceed back. It still however has the same jump
limitations. When reach its starting king space it receives
another crown (becoming 3 high) and then goes back again.
As soon as one player reaches the king row with a
(cont. on 8/26)
Item sets