1964_Sackson_198_June 26.jpg
Creator
Sid Sackson
Date
1964
Format
.jpg
Source
Box 1, Object 2, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1964_Sackson_198_June 26.jpg
Title
1964_Sackson_198_June 26.jpg
Rights
The Strong, Rochester, New York.
Type
image
Creator
Sid Sackson
Date
1964
Format
.jpg
Language
English
Source
Box 1, Object 2, Sid Sackson collection
Coverage
1964
transcription
FRIDAY 26 JUNE
1964 178th day - 188 days to come
In Paramus, N.J. bought KARATE (S & R) & WORD POWER (A.H.)
Saw LET'S MAKE A DEAL (MB). Played upon a board which
is used only for placing the cards. There is a deck of
35 cards. These have values from $5 to $200 and
some blanks. There are also 2 (I think) bonus cards. These
are worth equal to the highest card that the player
who owns them possesses. There is also a set of 8 door
cards, and a pack of play money.
The 35 cards are divided into 8 packs of 4 and one
set of 3. The packs of 4 are for making deals and the
set of 3 ar is a surprise package ($500 - I think- is
given to each player) and the high bidder puts his bid in
the "Jackpot". He chooses a pack and shows it to all
players. He keeps any value cards and the others are out
of the game.
He then looks at another pack without showing them to the
other players. He then sets a value for the others to
start bidding on the pack. He can set it at any value he
wishes. If the others bid the high bidder gets the cards
and gives the ammount of the bid to the fir player setting
the value. If no one will bid the player keeps the cards
himself & puts the set value into the "Jackpot".
This procedure continues until all 8 packs are used.
In order to raise money for bidding players may sell
value cards to the bank, but not bonus cards. After
all 8 packs have been taken the player with the greatest
value in cards (I think) takes his pick of the "door
cards". And so on in order. 6 "door cards" are blanks while
one gives a player the surprise package & the other
gives the money in the "Jackpot". The player with the
highest total value of money & value cards wins.
Saw ZIPCODE (Lakeside). There is a deck of 60 letters,
12 each with zipcodes starting with 1, 2, 3, & 4 and
12 dummy letters. There are 4 racks containing
space for 12 letters each, corresponding to the numbers
1, 2, 3, & 4. There is a special die with colors corres-
ponding to the stations 1 to 4 and another die with
the numbers 1 to 3 repeated twice. The 60 cards are
divided equally. Each player takes a rack and places
any letters with his number in the rack. Then in
turn they throw the 2 dice & take from 1 to 3 letters
from the player designated. The other 2 die faces
govern contributing to the "dead letter office". This and
some other special plays - I am not clear about. Win
by getting all 12 of your own letters.
At Claude's had a N.Y.G.A. meeting.
(cont. on 6/27)
1964 178th day - 188 days to come
In Paramus, N.J. bought KARATE (S & R) & WORD POWER (A.H.)
Saw LET'S MAKE A DEAL (MB). Played upon a board which
is used only for placing the cards. There is a deck of
35 cards. These have values from $5 to $200 and
some blanks. There are also 2 (I think) bonus cards. These
are worth equal to the highest card that the player
who owns them possesses. There is also a set of 8 door
cards, and a pack of play money.
The 35 cards are divided into 8 packs of 4 and one
set of 3. The packs of 4 are for making deals and the
set of 3 ar is a surprise package ($500 - I think- is
given to each player) and the high bidder puts his bid in
the "Jackpot". He chooses a pack and shows it to all
players. He keeps any value cards and the others are out
of the game.
He then looks at another pack without showing them to the
other players. He then sets a value for the others to
start bidding on the pack. He can set it at any value he
wishes. If the others bid the high bidder gets the cards
and gives the ammount of the bid to the fir player setting
the value. If no one will bid the player keeps the cards
himself & puts the set value into the "Jackpot".
This procedure continues until all 8 packs are used.
In order to raise money for bidding players may sell
value cards to the bank, but not bonus cards. After
all 8 packs have been taken the player with the greatest
value in cards (I think) takes his pick of the "door
cards". And so on in order. 6 "door cards" are blanks while
one gives a player the surprise package & the other
gives the money in the "Jackpot". The player with the
highest total value of money & value cards wins.
Saw ZIPCODE (Lakeside). There is a deck of 60 letters,
12 each with zipcodes starting with 1, 2, 3, & 4 and
12 dummy letters. There are 4 racks containing
space for 12 letters each, corresponding to the numbers
1, 2, 3, & 4. There is a special die with colors corres-
ponding to the stations 1 to 4 and another die with
the numbers 1 to 3 repeated twice. The 60 cards are
divided equally. Each player takes a rack and places
any letters with his number in the rack. Then in
turn they throw the 2 dice & take from 1 to 3 letters
from the player designated. The other 2 die faces
govern contributing to the "dead letter office". This and
some other special plays - I am not clear about. Win
by getting all 12 of your own letters.
At Claude's had a N.Y.G.A. meeting.
(cont. on 6/27)
Item sets