1964_Sackson_095_March 15.jpg
Creator
Sid Sackson
Date
1964
Format
.jpg
Source
Box 1, Object 2, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1964_Sackson_095_March 15.jpg
Title
1964_Sackson_095_March 15.jpg
Rights
The Strong, Rochester, New York.
Type
image
Creator
Sid Sackson
Date
1964
Format
.jpg
Language
English
Source
Box 1, Object 2, Sid Sackson collection
Coverage
1964
transcription
SUNDAY 15 MARCH
Passion Sunday 1964 75th day - 291 days to come
Record/Games, Inc.
SPEEDWAY- Race game played with a chance device (don't re-
member which). When land on certain spaces a record which
is playing without volume is turned up and the instruc-
tion being given at this time is followed. (Same as drawing a
card.)
CASINO ROULETTE- Regular roulette except that a special die is thrown
for the first digit of the winning number and a record
turned up for the send second.
CATCH A THIEF- Path game with multiple paths. Each player
has a police car which moves by a chance device. A record
is turned up which gives a police call announcing a crime at
a certain location. All cars can answer the call and first
reaching it draws a criminal card which has a value
which is kept hidden. After all are taken highest total
wins. Don't remember whether or not more than 1 call
is available at a time.
(I gave them a copy of FOC FOCUS and they promised
to send me samples of their games.)
CO-5 Company
AGGRAVATION- (See Ad Clippings - 1964) Parchisi type.
Don't remember if you need a special number to start
a piece. Think that only one die is thrown on a
turn. A piece on the row containing the starting space can
move to the center space if it the has the proper num-
ber (i.e. - from the starting space it would need a 6).
The center space may also be reached from any of
inside point spaces by throw of a 1. From the center
space a pc. can move to any inside point space upon a
throw of 1. A pc. can be captured while it is on the
center space. To move into the home spaces pcs. must
have the exact count and as they wait they are ex-
posed to capture.
There is a board for a maximum of 6 players. All
rules are the same except that the center space can
only be reached from the row containing the starting space.
B&D Industries, Inc.
RAGE
ORBIT RACE GAME
[bracket] Gave me samples of these and will send me
copies of any new games they produce.
I will send them my comments.
Whitman Publishing Co.
PHALANX- A war game with odd shaped pcs. played on board
divided into right triangle spaces. Will buy.
Spoke to their Mr. Rocknowski, development man, and he will
set up an appointment to see my stuff at I/S.
(cont. on 3/16)
Passion Sunday 1964 75th day - 291 days to come
Record/Games, Inc.
SPEEDWAY- Race game played with a chance device (don't re-
member which). When land on certain spaces a record which
is playing without volume is turned up and the instruc-
tion being given at this time is followed. (Same as drawing a
card.)
CASINO ROULETTE- Regular roulette except that a special die is thrown
for the first digit of the winning number and a record
turned up for the send second.
CATCH A THIEF- Path game with multiple paths. Each player
has a police car which moves by a chance device. A record
is turned up which gives a police call announcing a crime at
a certain location. All cars can answer the call and first
reaching it draws a criminal card which has a value
which is kept hidden. After all are taken highest total
wins. Don't remember whether or not more than 1 call
is available at a time.
(I gave them a copy of FOC FOCUS and they promised
to send me samples of their games.)
CO-5 Company
AGGRAVATION- (See Ad Clippings - 1964) Parchisi type.
Don't remember if you need a special number to start
a piece. Think that only one die is thrown on a
turn. A piece on the row containing the starting space can
move to the center space if it the has the proper num-
ber (i.e. - from the starting space it would need a 6).
The center space may also be reached from any of
inside point spaces by throw of a 1. From the center
space a pc. can move to any inside point space upon a
throw of 1. A pc. can be captured while it is on the
center space. To move into the home spaces pcs. must
have the exact count and as they wait they are ex-
posed to capture.
There is a board for a maximum of 6 players. All
rules are the same except that the center space can
only be reached from the row containing the starting space.
B&D Industries, Inc.
RAGE
ORBIT RACE GAME
[bracket] Gave me samples of these and will send me
copies of any new games they produce.
I will send them my comments.
Whitman Publishing Co.
PHALANX- A war game with odd shaped pcs. played on board
divided into right triangle spaces. Will buy.
Spoke to their Mr. Rocknowski, development man, and he will
set up an appointment to see my stuff at I/S.
(cont. on 3/16)
Item sets