1964_Sackson_029_January 09.jpg
Creator
Sid Sackson
Date
1964
Format
.jpg
Source
Box 1, Object 2, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1964_Sackson_029_January 09.jpg
Title
1964_Sackson_029_January 09.jpg
Rights
The Strong, Rochester, New York.
Type
image
Creator
Sid Sackson
Date
1964
Format
.jpg
Language
English
Source
Box 1, Object 2, Sid Sackson collection
Coverage
1964
transcription
THURSDAY 9 JANUARY
1964 9th day - 357 days to come
Jerry Frederick sent me ads for the following books:-
MY BEST PUZZLES IN LOGIC AND REASONING by Hubert Phillips
MY BEST PUZZLES IN MATHEMATICS by Hubert Phillips
CALIBAN'S PROBLEM BOOK: MATHEMATICAL, INFERENTIAL, AND
CRYPTOGRAPHIC PUZZLES by Hubert Phillips
MATHEMATICAL FUN, GAMES, AND PUZZLES by Jack Frohlichstein
All published by Dover (filed in Book Ads).
At Brentanno's saw SKIL-SKOR a method of weighting
the point count in hands to measure the performance
of the players (-somewhat similar to my honor-count
bonus system).
Play is the same as in regular rubber BRIDGE.
Players all secretly record their Point score count at
the beginning of a hand using the following table:
A-4
K-3 Deductions
Q-2 No Aces - 1
J-1 Unguarded King - 1
Void-3 Queen with 1 Guard - 1
Singleton-2
Doubleton-1
All 4 Aces-1
A record is kept of the point count as well as
the points score. Limit a rubber to 6 hands and
if not finished - score as unfinished. Then
pivot partners until each has had each for a
partner.
Compare the player's honor score point count with his point
score (To make sense the partners would have
to add their honor score point count - just as their point
score is earned jointly.) If the player has a
point score 10 times the honor point count he gets
a "skil-skor" of 100. This varies in proportion
to the relationship between the two points.
(For example if the relationship is 20 times
the "skil-skor" is 200; if the relationship is 5
times the "skil-skor is 50; etc.)
My BRIDGE bonus system.- Scoring is closer to duplicate
than rubber. Partne A set consists of 4 hands.
In the 1st hand the de no one is vulnerable. In the
2nd & 3rd hands the dealing side is vulnerable. In
the 4th hand both sides are vulnerable. After the 4
hands pivot the partners. Do this twice so that
each plays with each other as a partner.
Each hand is scored individually. Trick, slam,
& set point are standard. In addition, there is a
bonus of 50 points for making a partial; 300 points
(cont. on 1/11)
1964 9th day - 357 days to come
Jerry Frederick sent me ads for the following books:-
MY BEST PUZZLES IN LOGIC AND REASONING by Hubert Phillips
MY BEST PUZZLES IN MATHEMATICS by Hubert Phillips
CALIBAN'S PROBLEM BOOK: MATHEMATICAL, INFERENTIAL, AND
CRYPTOGRAPHIC PUZZLES by Hubert Phillips
MATHEMATICAL FUN, GAMES, AND PUZZLES by Jack Frohlichstein
All published by Dover (filed in Book Ads).
At Brentanno's saw SKIL-SKOR a method of weighting
the point count in hands to measure the performance
of the players (-somewhat similar to my honor-count
bonus system).
Play is the same as in regular rubber BRIDGE.
Players all secretly record their Point score count at
the beginning of a hand using the following table:
A-4
K-3 Deductions
Q-2 No Aces - 1
J-1 Unguarded King - 1
Void-3 Queen with 1 Guard - 1
Singleton-2
Doubleton-1
All 4 Aces-1
A record is kept of the point count as well as
the points score. Limit a rubber to 6 hands and
if not finished - score as unfinished. Then
pivot partners until each has had each for a
partner.
Compare the player's honor score point count with his point
score (To make sense the partners would have
to add their honor score point count - just as their point
score is earned jointly.) If the player has a
point score 10 times the honor point count he gets
a "skil-skor" of 100. This varies in proportion
to the relationship between the two points.
(For example if the relationship is 20 times
the "skil-skor" is 200; if the relationship is 5
times the "skil-skor is 50; etc.)
My BRIDGE bonus system.- Scoring is closer to duplicate
than rubber. Partne A set consists of 4 hands.
In the 1st hand the de no one is vulnerable. In the
2nd & 3rd hands the dealing side is vulnerable. In
the 4th hand both sides are vulnerable. After the 4
hands pivot the partners. Do this twice so that
each plays with each other as a partner.
Each hand is scored individually. Trick, slam,
& set point are standard. In addition, there is a
bonus of 50 points for making a partial; 300 points
(cont. on 1/11)
Item sets