1972_Sackson_313_October 19.jpg
Creator
    Sid Sackson
    Date
    1972
    Format
    .jpg
    Source
    Box 1, Object 10, Sid Sackson collection
    Item sets
                
                        Rights Statement
The Strong, Rochester, New York.
Full Metadata
      
    1972_Sackson_313_October 19.jpg
  
                Title                        
        
                                1972_Sackson_313_October 19.jpg            
                
                Creator                        
        
                                Sid Sackson            
                
                Date                        
        
                                1972            
                
                Type                        
        
                                image            
                
                Format                        
        
                                .jpg            
                
                Source                        
        
                                Box 1, Object 10, Sid Sackson collection            
                
                Language                        
        
                                English            
                
                Coverage                        
        
                                1972            
                
                Rights                        
        
                                The Strong, Rochester, New York.            
                
                transcription                        
        
                                                10/10
19 THURSDAY - OCTOBER 1972
293RD DAY - 73 DAYS TO COME
Rcd. [received] SOMA ADDICT (Vol. 2, No. 2) which Tom Atwater told
me will be the last one.
Made the layouts for [illegible word crossed out], WIDL WILDCAT, and
SWORDSMAN on cardboard. Inked in WILDCAT. Made two
layouts for AIR BATTLE. Started inking them in and
got some blots due to very heavy lines.
With Claude and Anne stopped at Dale and Phil's. Phil gave
Claude a copy of KURSK, NAPOLEON AT WATERLOO, and a few
copies of S & T.
Phil gave me 4 copies of S & T number 34 (of which I gave
1 to Claude). He also gave me some more dice, small and large.
Phil said there was a telephone call from Regis Games (see 9/29
and 10/16). He wanted to speak to me. He was also interested
in advertising in S & T. The one in charge of advertising sent
him the rates. Phil opened the letter and told him about
my column.
Claude gave a page from LONG ISLAND PRESS (10/1/72) with a
Gertz book ^ad including AGOG - with picture. (Filed in '72 misc.)
Played two hands of Claude's new card game - WHITE ELEPHANTS
BB and Claude against Anne and me. We won the first close
and lost the second by a lot.
[drawing of 4x7 grid with arrows on the outside edges pointing in to each row. Middle segment in top row, second in second row, and third to last in 4th row have "W" "E" written on them arranged vertically]
There is a deck of 52 cards with 5 dif-
ferent kind of backs, the backs confer-
ing a point value. The following is the list
of cards Claude used and the breakdown
of the faces.
"Silverware" - 1 point - 16 cards:- 2, 2, 2, 2, 3,
3, 3, 8, 8, 8, 8, 9, 9, 9, 9, 10.
"Astrological" - 2 points - 11 cards:- 8, 8, 8, 8, 9, 9, 9, 9,
10, 10 ,10.
"Sea Gulls" - 5 points - 9 cards - 3, 3, 3, 4, 4, 4, 5, 5, 5.
"Plain Blues" - 10 points - 13 cards - 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8.
"White Elephants" - minus 20 points, but plus 20 if a team gets all
three:- 3, 4, 9.
The 3 White Elephant Cards are removed and placed face down on
the board in the positions shown. The remainder of the deck is
shuffled and the remainder of the spaces on the board covered.
The remaining cards are dealt out, 6 to each of the 4 players.
The first player leads any card and play rotates clockwise.
Suit does not have to be followed. If the fourth player plays
a card that divides equally into the sum of the other 3 cards,
he wins the trick. Otherwise the highest card wins. In
case of a tie for high, the first played of the tying cards wins.
The winner of the trick takes a card of his choice from
either end of any row. Then the others in turn choose one. The
winner of the trick leads to the next trick. Play until all
cards have been played - after board is emptied continue with -
out picking up cards.
(cont. on 10/10)
                19 THURSDAY - OCTOBER 1972
293RD DAY - 73 DAYS TO COME
Rcd. [received] SOMA ADDICT (Vol. 2, No. 2) which Tom Atwater told
me will be the last one.
Made the layouts for [illegible word crossed out], WIDL WILDCAT, and
SWORDSMAN on cardboard. Inked in WILDCAT. Made two
layouts for AIR BATTLE. Started inking them in and
got some blots due to very heavy lines.
With Claude and Anne stopped at Dale and Phil's. Phil gave
Claude a copy of KURSK, NAPOLEON AT WATERLOO, and a few
copies of S & T.
Phil gave me 4 copies of S & T number 34 (of which I gave
1 to Claude). He also gave me some more dice, small and large.
Phil said there was a telephone call from Regis Games (see 9/29
and 10/16). He wanted to speak to me. He was also interested
in advertising in S & T. The one in charge of advertising sent
him the rates. Phil opened the letter and told him about
my column.
Claude gave a page from LONG ISLAND PRESS (10/1/72) with a
Gertz book ^ad including AGOG - with picture. (Filed in '72 misc.)
Played two hands of Claude's new card game - WHITE ELEPHANTS
BB and Claude against Anne and me. We won the first close
and lost the second by a lot.
[drawing of 4x7 grid with arrows on the outside edges pointing in to each row. Middle segment in top row, second in second row, and third to last in 4th row have "W" "E" written on them arranged vertically]
There is a deck of 52 cards with 5 dif-
ferent kind of backs, the backs confer-
ing a point value. The following is the list
of cards Claude used and the breakdown
of the faces.
"Silverware" - 1 point - 16 cards:- 2, 2, 2, 2, 3,
3, 3, 8, 8, 8, 8, 9, 9, 9, 9, 10.
"Astrological" - 2 points - 11 cards:- 8, 8, 8, 8, 9, 9, 9, 9,
10, 10 ,10.
"Sea Gulls" - 5 points - 9 cards - 3, 3, 3, 4, 4, 4, 5, 5, 5.
"Plain Blues" - 10 points - 13 cards - 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8.
"White Elephants" - minus 20 points, but plus 20 if a team gets all
three:- 3, 4, 9.
The 3 White Elephant Cards are removed and placed face down on
the board in the positions shown. The remainder of the deck is
shuffled and the remainder of the spaces on the board covered.
The remaining cards are dealt out, 6 to each of the 4 players.
The first player leads any card and play rotates clockwise.
Suit does not have to be followed. If the fourth player plays
a card that divides equally into the sum of the other 3 cards,
he wins the trick. Otherwise the highest card wins. In
case of a tie for high, the first played of the tying cards wins.
The winner of the trick takes a card of his choice from
either end of any row. Then the others in turn choose one. The
winner of the trick leads to the next trick. Play until all
cards have been played - after board is emptied continue with -
out picking up cards.
(cont. on 10/10)
Item sets