1972_Sackson_292_September 28.jpg
Creator
Sid Sackson
Date
1972
Format
.jpg
Source
Box 1, Object 10, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1972_Sackson_292_September 28.jpg
Title
1972_Sackson_292_September 28.jpg
Creator
Sid Sackson
Date
1972
Type
image
Format
.jpg
Source
Box 1, Object 10, Sid Sackson collection
Language
English
Coverage
1972
Rights
The Strong, Rochester, New York.
transcription
7/30
7/29
-9
28 THURSDAY - SEPTEMBER 1972
272ND DAY - 94 DAYS TO COME
Went to the address given in the ad for RATED X. Met Mitchell
Todd, the inventor and also the manufacturer. He says it is doing
very well. Read the rules. There are two paths on the board. Players
stay on the outer path until they lose all their clothes. Then they
move to the inner path where they get opportunities to touch other
players, etc., and also to collect "Kiss" cards, which determine
the winner. The cards for females to draw are called "Crack Cards"
and those for males "Dickie Cards." We agreed that the game wasn't
right for me to review for either S & T or BOOK WORLD. But he said
he'd give me a copy for my collection after he catches up with
his orders.
He is coming out with another GAME, based on using E.S.P. to figure
horse races, which he thinks I might be more able to write up. He
took my card and will contact me when it is out.
To Felicia's. Graeme Levin was there. He came to Herb Roth's who
wasn't there. He looked in Felicia's door and saw ACQUIRE on the wall
and came in. Felicia may be able to help him get GAMES & PUZZLES
in some stores, and get some advertisers, with appropriate fees for her.
Gary Sherbell there and, after Graeme left, we discussed his
changes in TORTS - THE GAME OF LAWSUITS. There are a lot of
changes from the description I have on 9/8/70. The board is
five sided and the values run from $10,000 to $50,000. The
torts spaces are circles with two torts in each. A player
landing on a tort can sue another player who is on either
of the torts, or can sue more than 1 player - one at a time. If
another player is on the same 2 torts he can be sued in both sim-
ultaneously. In the case on suit is held and cards from both torts
can be used interchangably [interchangeably]. After a suit if a player has used
more than 4 cards he can either replace enough cards to
get to 12 (instead of the former 14) or can throw in the rest
of his hand and take a new 12 cards. Also, some (or possibly
all) of the corner spaces allow a player to draw 3 cards and
discard any three he wishes. There are now 5 instead of
6 torts and one has more cards and more - and higher value-
positions on the board. One has less cards and positions
on the board and the other 3 are roughly equal, in between.
Felicia agreed to handle the game again, but we both urged
him to make a good model and to write the rules carefully.
After Gary left, Felicia told me that she had been after Amer-
ican Greetings. Then the mailman brought a package from them.
It contained the rules for GIRL TALK, QUICKSAND, THE MONEY GAME,
LOG JAM, TRIAD, ASK IT, LOTTERY, WHAT'S IT WORTH IN DOLLARS
(They called it "How Much is that in Dollars?"), BALLS AND CHAINS,
and WILD WOOD PILE. The letter read:-
"We do not feel any of the ideas fit into our plans at this time
but will appreciate it if you will keep us on your list of poten-
tial customers. MacGuire and I will make it a point to stop
and see you whenever we are in New York."
Felicia showed me a letter from Alfred Rosenfeld on SIJJEH,
(cont. on 7/30)
7/29
-9
28 THURSDAY - SEPTEMBER 1972
272ND DAY - 94 DAYS TO COME
Went to the address given in the ad for RATED X. Met Mitchell
Todd, the inventor and also the manufacturer. He says it is doing
very well. Read the rules. There are two paths on the board. Players
stay on the outer path until they lose all their clothes. Then they
move to the inner path where they get opportunities to touch other
players, etc., and also to collect "Kiss" cards, which determine
the winner. The cards for females to draw are called "Crack Cards"
and those for males "Dickie Cards." We agreed that the game wasn't
right for me to review for either S & T or BOOK WORLD. But he said
he'd give me a copy for my collection after he catches up with
his orders.
He is coming out with another GAME, based on using E.S.P. to figure
horse races, which he thinks I might be more able to write up. He
took my card and will contact me when it is out.
To Felicia's. Graeme Levin was there. He came to Herb Roth's who
wasn't there. He looked in Felicia's door and saw ACQUIRE on the wall
and came in. Felicia may be able to help him get GAMES & PUZZLES
in some stores, and get some advertisers, with appropriate fees for her.
Gary Sherbell there and, after Graeme left, we discussed his
changes in TORTS - THE GAME OF LAWSUITS. There are a lot of
changes from the description I have on 9/8/70. The board is
five sided and the values run from $10,000 to $50,000. The
torts spaces are circles with two torts in each. A player
landing on a tort can sue another player who is on either
of the torts, or can sue more than 1 player - one at a time. If
another player is on the same 2 torts he can be sued in both sim-
ultaneously. In the case on suit is held and cards from both torts
can be used interchangably [interchangeably]. After a suit if a player has used
more than 4 cards he can either replace enough cards to
get to 12 (instead of the former 14) or can throw in the rest
of his hand and take a new 12 cards. Also, some (or possibly
all) of the corner spaces allow a player to draw 3 cards and
discard any three he wishes. There are now 5 instead of
6 torts and one has more cards and more - and higher value-
positions on the board. One has less cards and positions
on the board and the other 3 are roughly equal, in between.
Felicia agreed to handle the game again, but we both urged
him to make a good model and to write the rules carefully.
After Gary left, Felicia told me that she had been after Amer-
ican Greetings. Then the mailman brought a package from them.
It contained the rules for GIRL TALK, QUICKSAND, THE MONEY GAME,
LOG JAM, TRIAD, ASK IT, LOTTERY, WHAT'S IT WORTH IN DOLLARS
(They called it "How Much is that in Dollars?"), BALLS AND CHAINS,
and WILD WOOD PILE. The letter read:-
"We do not feel any of the ideas fit into our plans at this time
but will appreciate it if you will keep us on your list of poten-
tial customers. MacGuire and I will make it a point to stop
and see you whenever we are in New York."
Felicia showed me a letter from Alfred Rosenfeld on SIJJEH,
(cont. on 7/30)
Item sets