1972_Sackson_282_September 18.jpg
Creator
Sid Sackson
Date
1972
Format
.jpg
Source
Box 1, Object 10, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1972_Sackson_282_September 18.jpg
Title
1972_Sackson_282_September 18.jpg
Creator
Sid Sackson
Date
1972
Type
image
Format
.jpg
Source
Box 1, Object 10, Sid Sackson collection
Language
English
Coverage
1972
Rights
The Strong, Rochester, New York.
transcription
18 MONDAY - SEPTEMBER 1972
YOM KIPPUR - DAY OF ATONEMENT - 262ND DAY - 104 DAYS TO COME
Wrote the rules for the revised version of FUN CITY, and BB
typed it.
On radio BB heard a news commentator mention a game pub-
lished in England based on the Viet Nam War [Vietnam], GAME.
Dale and Phil returned from Canada. They didn't see much in Can-
ada Montreal or Quebec that looked very different, except
for one GAME in French, costing about $12, that is based on
Mona Lisa and seems to be psychological in theme.
The is a store in (or near) Montreal called "Crazy Eddie's"
and owner has been in correspondance [correspondence] with Simulat-
ions. He would like to stock all the T.S.G.s Dale and Phil
dropped in to see him. He has a very good collection of
games, including the 3M Bookshelf, for about $14. He said
that ACQUIRE was falling off but (I believe Dale said this)
EXECUTIVE DECISION is doing well. Dale said he is a real game
nut and would probably like to correspond with me. Dale
will start the ball rolling.
(Cont. from 9/19)[9/19]
captured and removed from the game. Object is to move a
chip to touch the opponent's city. (see AGOG in '63.)
Wexler thought he might like the game if circles were
put on the board to define the moves. Claude and I suggested
hexes and we suggest movable mountains and cities. Wexler
would rather have everything on the board. Wald & Arthur will
work on it. Wexler wants it as an abstract, rather than a war game.
I asked if they would like to see other abstract games but he
said they have another and with this one they will have plenty.
He told us of a game he sold to Lakeside called 3-UP. Each
player has 9 pcs. [pieces] that can be stacked. There is a board
with an unlimited number of spaces. Players in turn place a
pc. on the board, either on a pile or in an empty space,
or they can move a pc. from one space to another, the hi
either end of both being a pile or not. The highest a pile
can go is 3. Object is to get a pile of 3 of your own color.
I tried it later and found that the number of spaces had to
be limited to - say - 9 and that a move of a single pc. to another
empty space has to be prohibited. Even then I am not sure
that good playing won't provide a continual piling and unpiling
without a result.
Wexler set the next meeting for 10/5 or 10/6. We'll get the final
$2000 then a report on the status of all the games.
As for submitting new ones, he said that our chances would be
better than a cold submittion {submission] to a company but didn't seem
to indicate they would be that great.
I asked specifically about CASINO ROYALE and he said to for-
(cont. on 9/17)
YOM KIPPUR - DAY OF ATONEMENT - 262ND DAY - 104 DAYS TO COME
Wrote the rules for the revised version of FUN CITY, and BB
typed it.
On radio BB heard a news commentator mention a game pub-
lished in England based on the Viet Nam War [Vietnam], GAME.
Dale and Phil returned from Canada. They didn't see much in Can-
ada Montreal or Quebec that looked very different, except
for one GAME in French, costing about $12, that is based on
Mona Lisa and seems to be psychological in theme.
The is a store in (or near) Montreal called "Crazy Eddie's"
and owner has been in correspondance [correspondence] with Simulat-
ions. He would like to stock all the T.S.G.s Dale and Phil
dropped in to see him. He has a very good collection of
games, including the 3M Bookshelf, for about $14. He said
that ACQUIRE was falling off but (I believe Dale said this)
EXECUTIVE DECISION is doing well. Dale said he is a real game
nut and would probably like to correspond with me. Dale
will start the ball rolling.
(Cont. from 9/19)[9/19]
captured and removed from the game. Object is to move a
chip to touch the opponent's city. (see AGOG in '63.)
Wexler thought he might like the game if circles were
put on the board to define the moves. Claude and I suggested
hexes and we suggest movable mountains and cities. Wexler
would rather have everything on the board. Wald & Arthur will
work on it. Wexler wants it as an abstract, rather than a war game.
I asked if they would like to see other abstract games but he
said they have another and with this one they will have plenty.
He told us of a game he sold to Lakeside called 3-UP. Each
player has 9 pcs. [pieces] that can be stacked. There is a board
with an unlimited number of spaces. Players in turn place a
pc. on the board, either on a pile or in an empty space,
or they can move a pc. from one space to another, the hi
either end of both being a pile or not. The highest a pile
can go is 3. Object is to get a pile of 3 of your own color.
I tried it later and found that the number of spaces had to
be limited to - say - 9 and that a move of a single pc. to another
empty space has to be prohibited. Even then I am not sure
that good playing won't provide a continual piling and unpiling
without a result.
Wexler set the next meeting for 10/5 or 10/6. We'll get the final
$2000 then a report on the status of all the games.
As for submitting new ones, he said that our chances would be
better than a cold submittion {submission] to a company but didn't seem
to indicate they would be that great.
I asked specifically about CASINO ROYALE and he said to for-
(cont. on 9/17)
Item sets