1972_Sackson_280_September 16.jpg
Creator
Sid Sackson
Date
1972
Format
.jpg
Source
Box 1, Object 10, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1972_Sackson_280_September 16.jpg
Title
1972_Sackson_280_September 16.jpg
Creator
Sid Sackson
Date
1972
Type
image
Format
.jpg
Source
Box 1, Object 10, Sid Sackson collection
Language
English
Coverage
1972
Rights
The Strong, Rochester, New York.
transcription
16 SATURDAY - SEPTEMBER 1972
280TH DAY - 106 DAYS TO COME
Earl stayed here until after lunch. Walked BB went with him
on subway (on way to meet Edith). Earl went to Peter's.
Made a new, simpler, version of GRASS ROOTS, which tenta-
tively I call BONUS. The board is as shown. [drawing of a 5 x 7 grid of squares in various colors: blue, yellow, orange, red, green, and purple. To the left there are circles, one each of the same 6 colors. The circles are aligned with, but separated from, each row of the grid. The colors are not in any obvious pattern] When 2 play
each has 15 pcs. [pieces]; when 3 each has 11 pcs;
& when 4 each has 8 pcs.
One player chooses a "bonus" color ^circle and
places a special marker in it. The next
player starts by placing his pc. [piece] in any
square, except a "bonus" color square. The next
player then places a pc. next to the pc.
just placed. Next to can be orthogonal or
diagonal, except that placement in a "bonus"
square can only be by orthogonal placement.
If no open spaces are available next to last
placed pc. the next player can occupy any
square except a "bonus" square. Score 1 point for plurality
in each row and column, and 1 point for each "bonus" square.
No score for ties. Best to play a round with each player
starting from the same space, and with the same "bonus" color.
Played a number of times with Phil Laurence. Good.
Rcd. a telegram (after considerable aggravation) from Lech Pijanowski
"Sudden illness. Arrival impossible. Details to follow.
Got message on telephone.
(cont. from 9/17)[9/19]
Rcd. PANZERFAUST (#55, Sept. Oct. '72). Also included was a
separate supplement called "Alexander's Other Battles" which is
an add on kit to Guidon's ALEXANDER THE GREAT.
In the magazine are reviews of PHALANX and ALEXANDER THE GREAT.
Rcd. a letter from Don Greenwood, whose title is R & D Director
for A.H. Mentioned PANZERFAUST, S & T, and THE GENERAL,
Likes my column best in S & T. Thanked me for the info
on the Xerox pics.
[Started 9/19]
(Cont. from 9/20)[9/24]
He also gave me 6 extra copies of #6 to give out where it
would help him.
No. 5 has articles on (among other things) TRI-TACTICS, PANZERBLITZ
(by Don Turnbull), TAKE THE BRAIN, LE TRUC (by Michael Dummett-
mentioning me and AGOG), CRAPS, SHEEP DIP & HEXAGO (original
reader's games), in Forum a solo SCRABBLE variation and mention
of a card game MENUETTE.
No. 6 has articles on 4000 A.D., CHUTZPAH, MANCALA, NILE, SPECULATE,
ANZIO, POKER, in Forum MONOPOLY and a RISK variation.
(cont. on 9/13)
280TH DAY - 106 DAYS TO COME
Earl stayed here until after lunch. Walked BB went with him
on subway (on way to meet Edith). Earl went to Peter's.
Made a new, simpler, version of GRASS ROOTS, which tenta-
tively I call BONUS. The board is as shown. [drawing of a 5 x 7 grid of squares in various colors: blue, yellow, orange, red, green, and purple. To the left there are circles, one each of the same 6 colors. The circles are aligned with, but separated from, each row of the grid. The colors are not in any obvious pattern] When 2 play
each has 15 pcs. [pieces]; when 3 each has 11 pcs;
& when 4 each has 8 pcs.
One player chooses a "bonus" color ^circle and
places a special marker in it. The next
player starts by placing his pc. [piece] in any
square, except a "bonus" color square. The next
player then places a pc. next to the pc.
just placed. Next to can be orthogonal or
diagonal, except that placement in a "bonus"
square can only be by orthogonal placement.
If no open spaces are available next to last
placed pc. the next player can occupy any
square except a "bonus" square. Score 1 point for plurality
in each row and column, and 1 point for each "bonus" square.
No score for ties. Best to play a round with each player
starting from the same space, and with the same "bonus" color.
Played a number of times with Phil Laurence. Good.
Rcd. a telegram (after considerable aggravation) from Lech Pijanowski
"Sudden illness. Arrival impossible. Details to follow.
Got message on telephone.
(cont. from 9/17)[9/19]
Rcd. PANZERFAUST (#55, Sept. Oct. '72). Also included was a
separate supplement called "Alexander's Other Battles" which is
an add on kit to Guidon's ALEXANDER THE GREAT.
In the magazine are reviews of PHALANX and ALEXANDER THE GREAT.
Rcd. a letter from Don Greenwood, whose title is R & D Director
for A.H. Mentioned PANZERFAUST, S & T, and THE GENERAL,
Likes my column best in S & T. Thanked me for the info
on the Xerox pics.
[Started 9/19]
(Cont. from 9/20)[9/24]
He also gave me 6 extra copies of #6 to give out where it
would help him.
No. 5 has articles on (among other things) TRI-TACTICS, PANZERBLITZ
(by Don Turnbull), TAKE THE BRAIN, LE TRUC (by Michael Dummett-
mentioning me and AGOG), CRAPS, SHEEP DIP & HEXAGO (original
reader's games), in Forum a solo SCRABBLE variation and mention
of a card game MENUETTE.
No. 6 has articles on 4000 A.D., CHUTZPAH, MANCALA, NILE, SPECULATE,
ANZIO, POKER, in Forum MONOPOLY and a RISK variation.
(cont. on 9/13)
Item sets