1972_Sackson_166_May 25.jpg
Creator
Sid Sackson
Date
1972
Format
.jpg
Source
Box 1, Object 10, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1972_Sackson_166_May 25.jpg
Title
1972_Sackson_166_May 25.jpg
Creator
Sid Sackson
Date
1972
Type
image
Format
.jpg
Source
Box 1, Object 10, Sid Sackson collection
Language
English
Coverage
1972
Rights
The Strong, Rochester, New York.
transcription
5/12
5/11
5/10
25 THURSDAY - MAY 1972
146TH DAY - 220 DAYS TO COME
To Stationery Show. Met Jim Barnes and David Zea of Midwest Research.
Gave them another copy of S & T (can't remember which). They
bought a copy of GUADALCANAL a day or so ago and had a
question on the rules, which I wasn't able to answer.
To 3M. Harry Cunningham let me have two copies of SLEUTH. He said
that SLEUTH and EVADE were the two good sellers in the Gamettes.
To G. & R. Asked Mr. Gary if I could buy a copy of FOOTBALL (Mini) for Earl.
Didn't have any to spare but said there might be some at 200 Fifth Ave.
Took an ad sheet for "Mini-games" including - FOOTBALL, BASEBALL, GOLF,
COMPOSE, TWORDY, MINI-PYR.
Looked at a new children's game DOG, CAT, MOUSE. 2 play and each has 3
discs of each type. Each plays one secretly. Dog takes cat, etc. The
losing disc is out of the game. In case of tie both are out. Player loses
when he runs out of chips.
To Urban Systems. Gave the gal the S & T review of THE GODFATHER GAME.
To Dynamic Design. Chuck Daugherty was there showing his game
BEAT POLLUTION. There is a board showing different areas such
as a city, farmland, woodland, a river, and a lake. There are
multiple paths going thru the areas and converging on an island in
the lake which is the goal. A spinner gives the player either an "Ecology"
card (which is good) or a "pollution" card (which is bad). Players place
and take away pollution markers trying to block opponent's and clear
their own paths. Usually cards specify in which area markers are to be put
or removed. When a player spins "ecology" he spins again and
continues as long as he spins "ecology." A player may, however, choose to clear
markers from a different area than called for and give up his extra
turn (Fairly complete idea.)
Chuck suggested working together on developing games. I said
that if he has some themes I would be glad to supply the game. He
came up with PYRAMID based on pyramidding of franchise
dealerships (like chain letters). I wasn't too enthusiastic. He took
my card. I took his address:
{Chuck Daugherty
{[Personal address omitted for privacy]
{Warren, Mich. 48093
{[Personal phone omitted for privacy]
Ennio Racinelli liked BEAT POLLUTION but wasn't sure
whether the theme was passe. He is having the model sent to California,
Took a copy of AIRPORT. They will send me BEAT DETROIT and
FEEL WHEEL. They gave me the copy of PSYCHOLOGY TODAY (May '72)
with FEEL WHEEL. When I mentioned that I only had the
magazine copies of THE CITIES GAME and BLACKS & WHITES GAME. Mrs.
Rucinelli said she'd send them. I also asked for glossies of
AIRPORT, FEEL WHEEL, BEAT DETROIT, EMPEROR OF CHINA, and
LIE, CHEAT AND STEAL!.
Ennio said that they often get a theme and have someone work it
out. WOMAN & MAN was an example of one they weren't
satisfied with. I said that I was good at working to an assignment.
They may send me themes.
Gave Ennio a copy of S & T, (#31 I think - with WHO CAN BEAT NIXON?.
Met Felicia there, who was going out with Chuck. She was
(cont. on 5/12)
5/11
5/10
25 THURSDAY - MAY 1972
146TH DAY - 220 DAYS TO COME
To Stationery Show. Met Jim Barnes and David Zea of Midwest Research.
Gave them another copy of S & T (can't remember which). They
bought a copy of GUADALCANAL a day or so ago and had a
question on the rules, which I wasn't able to answer.
To 3M. Harry Cunningham let me have two copies of SLEUTH. He said
that SLEUTH and EVADE were the two good sellers in the Gamettes.
To G. & R. Asked Mr. Gary if I could buy a copy of FOOTBALL (Mini) for Earl.
Didn't have any to spare but said there might be some at 200 Fifth Ave.
Took an ad sheet for "Mini-games" including - FOOTBALL, BASEBALL, GOLF,
COMPOSE, TWORDY, MINI-PYR.
Looked at a new children's game DOG, CAT, MOUSE. 2 play and each has 3
discs of each type. Each plays one secretly. Dog takes cat, etc. The
losing disc is out of the game. In case of tie both are out. Player loses
when he runs out of chips.
To Urban Systems. Gave the gal the S & T review of THE GODFATHER GAME.
To Dynamic Design. Chuck Daugherty was there showing his game
BEAT POLLUTION. There is a board showing different areas such
as a city, farmland, woodland, a river, and a lake. There are
multiple paths going thru the areas and converging on an island in
the lake which is the goal. A spinner gives the player either an "Ecology"
card (which is good) or a "pollution" card (which is bad). Players place
and take away pollution markers trying to block opponent's and clear
their own paths. Usually cards specify in which area markers are to be put
or removed. When a player spins "ecology" he spins again and
continues as long as he spins "ecology." A player may, however, choose to clear
markers from a different area than called for and give up his extra
turn (Fairly complete idea.)
Chuck suggested working together on developing games. I said
that if he has some themes I would be glad to supply the game. He
came up with PYRAMID based on pyramidding of franchise
dealerships (like chain letters). I wasn't too enthusiastic. He took
my card. I took his address:
{Chuck Daugherty
{[Personal address omitted for privacy]
{Warren, Mich. 48093
{[Personal phone omitted for privacy]
Ennio Racinelli liked BEAT POLLUTION but wasn't sure
whether the theme was passe. He is having the model sent to California,
Took a copy of AIRPORT. They will send me BEAT DETROIT and
FEEL WHEEL. They gave me the copy of PSYCHOLOGY TODAY (May '72)
with FEEL WHEEL. When I mentioned that I only had the
magazine copies of THE CITIES GAME and BLACKS & WHITES GAME. Mrs.
Rucinelli said she'd send them. I also asked for glossies of
AIRPORT, FEEL WHEEL, BEAT DETROIT, EMPEROR OF CHINA, and
LIE, CHEAT AND STEAL!.
Ennio said that they often get a theme and have someone work it
out. WOMAN & MAN was an example of one they weren't
satisfied with. I said that I was good at working to an assignment.
They may send me themes.
Gave Ennio a copy of S & T, (#31 I think - with WHO CAN BEAT NIXON?.
Met Felicia there, who was going out with Chuck. She was
(cont. on 5/12)
Item sets